Should I dynamically expand a flat/dull scene, leave it flat and dull or ditch it?
The scene is a white faced clock on a cream wall all in shadow and the scopes show a luminance range of only 20% to 50%. I have used "Sony levels" to expand the histogram but it has become grainy and looks bad. With such a narrow range of luminance is there any way that Vegas satisfactorily expand it to look natural or is a scene to ditch?
Michael
The scene is a white faced clock on a cream wall all in shadow and the scopes show a luminance range of only 20% to 50%. I have used "Sony levels" to expand the histogram but it has become grainy and looks bad. With such a narrow range of luminance is there any way that Vegas satisfactorily expand it to look natural or is a scene to ditch?
Michael