Comments

astar wrote on 1/29/2016, 9:50 AM
Install the avid codecs from Avid site. The render as .mov, and create a dnxhd profile that meets your needs.

For prores or an alternate dhxhd path would be to render to hdcam-sr-lite.mxf. Then use ffmpeg to convert to prores or the level of dnxhd to require in either .mfx or .mov containers.
JohnnyRoy wrote on 1/29/2016, 11:15 AM
You might want to follow my tutorial:

Creating an Avid DNxHD Template for Vegas Pro

If you need to create Apple ProRes 422 you will need a Mac with the either Final Cut Pro X or Apple Compressor.

~jr
vicmilt wrote on 1/29/2016, 1:44 PM
John Rofrano - once again I would like to THANK YOU for an outstanding tutorial.

We have known each other for many years, and through that time I have called on you for advice and guidance. You never let me down and this tutorial is a clear example of your thoroughness and teaching skills.

On another page someone asked if any "professional editors" used Vegas.
Well, I have been using Vegas exclusively since version 3. I have found it to be fast and all-inclusive. I've completed two features and hundreds of national commercials with it. It has been my main tool in the winning of dozens of national awards. I am able to accomplish virtually all effects without having to resort to After Effects (except for Chromakey and Stabilization). I have continually tried to switch to industry standard Premiere - which is admittedly getting better than awful, - but any time crunch, it's always Vegas that I turn to.

And one of the best features of the software is this very forum.
In the old days, I was a frequent visitor and contributor. And any time I have a problem, this is where I turn. And 98% of the time I get an answer. Quickly and correctly.

Actually the only problem I have with Vegas is it's marketing department. How they have not be able to present Vegas for what it is; one of the most facile editing programs ever created, is still a source of amazement to me. When Apple abandoned the professional editing market, Sony should have been there to pick up the pieces. Well they gave that ball to Adobe - too bad.

Thank you to everyone who lurks in these pages - and especially to the few that have helped me so many times.

Your friend,

Victor Milt, DGA
VictorMiltAssociates.com