External monitor is pixelating?

thomaskay wrote on 5/27/2004, 8:03 PM
I have just finished editing together some videos that I'm very excited about - given it is my first project. Looks great on the computer monitor. I have (borrowed) a Panasonic CT-1384.

Now, this is by no means my only problem as this is the first time that I have looked at a project on an external monitor. But one of the things it seems to do - intermittently - is to break up into pixels on part of the monitor. I don't know if it is the monitor (somewhat old) or something I've done.

Any help would be appreciated.

Thanks,

Thomas

Comments

ThomasATL wrote on 5/27/2004, 8:36 PM
bump
johnmeyer wrote on 5/27/2004, 8:52 PM
A bump after 33 minutes?

Are you previewing from the timeline, or are you playing back a tape that you have printed to? I would recommend rendering a portion of your project (3-4 minutes) and then printing that to tape. Connect your camcorder or DV deck to your monitor and then view. If this looks fine, then we can concentrate on the Vegas to external monitor connection.
thomaskay wrote on 5/27/2004, 9:58 PM
A bump after 33 minutes?

Vegas only displays 10 topics at a time (on my computer). Didn't want it to get lost.

I am playing from the timeline. I'll do the render and see what it looks like. I do wonder how the working pros handle using the external monitor. This relates to using slow motion. I have read (via the search) that slow motion doesn't always display right until after you render? Am I wrong here?

The reason I ask is that I have a few people who want me to edit their home videos and I thought it would be nice to put it on a larger monitor for preview.

Media 100 will display off the timeline just fine. Is that because of the hardware?

Ignorant, yes, but learning.

Thanks,

Thomas


johnmeyer wrote on 5/27/2004, 10:28 PM
All effects in Vegas will display on the external monitor, but the frame rate is reduced for some of the more complex effects. If you reduce the quality (Best, Good, Preview, Draft), you can get faster frame rate at the expense of some reduced spatial quality. Alternatively, you can pre-render (to RAM if it is a short section, or to disk) and then view at full quality and full frame rate directly from the timeline.