This one is for the experts. I'm trying to find the trick to get Vegas to offset a track of video by 1 field. It isn't as easy as I thought it would be. Here's the deal:
I have two ttracks of video that were taken by two cameras pointing at the same subject. This was a 3D shoot of a karate tournament so there is lots of fast motion - hence the importance of getting the tightest alignment possible - at the field level. Unfortunately, field 1 of camera one sometimes lines up best with field 2 of camera two. They aren't genlocked or anything... I'm using tiny Canon Optura 300s so that isn't an option.
Field 1 of track 1 syncs to field 2 of track 2. See the vertical alignment
======TRACK 1====
1-----1-----1-----1----
---2-----2-----2-----2-
1-----1-----1-----1----
---2-----2-----2-----2-
=================
======TRACK 2====
---1-----1-----1-----1-
2-----2-----2-----2----
---1-----1-----1-----1-
2-----2-----2-----2----
=================
INTERPOLATE = YES
RESAMPLE = NO
I tried turning on resampling but it seems to use a "blend fields" technique to construct the in-between frames. I don't want any temporal overlap.
I want Track 1 Field 1 to mix with Track 2 Field 2 to create Field 1 of my output video - and I want Track 1 Field 2 to mix with T4rck 2 Field 1 (of the following frame) to become Field 2 of my output video. And so on.
I can just flip the field order by changing my source media properties to Upper Field First, but that makes every other field go backwards in time so that's no good! :D I just want to OFFSET the media by one field.
The only way I've come up with involves re-rendering the video source at half-speed which would force each field of the source video to become a whole frame. Then I can easily sync the two tracks at the frame level. But that invovles a lot of extra time and disk space. There must be a way to do this in Vegas right? I mean people must do this kind of thing all the time, no? :D
THANKS FOR ANY HELP!!!
- Ben
I have two ttracks of video that were taken by two cameras pointing at the same subject. This was a 3D shoot of a karate tournament so there is lots of fast motion - hence the importance of getting the tightest alignment possible - at the field level. Unfortunately, field 1 of camera one sometimes lines up best with field 2 of camera two. They aren't genlocked or anything... I'm using tiny Canon Optura 300s so that isn't an option.
Field 1 of track 1 syncs to field 2 of track 2. See the vertical alignment
======TRACK 1====
1-----1-----1-----1----
---2-----2-----2-----2-
1-----1-----1-----1----
---2-----2-----2-----2-
=================
======TRACK 2====
---1-----1-----1-----1-
2-----2-----2-----2----
---1-----1-----1-----1-
2-----2-----2-----2----
=================
INTERPOLATE = YES
RESAMPLE = NO
I tried turning on resampling but it seems to use a "blend fields" technique to construct the in-between frames. I don't want any temporal overlap.
I want Track 1 Field 1 to mix with Track 2 Field 2 to create Field 1 of my output video - and I want Track 1 Field 2 to mix with T4rck 2 Field 1 (of the following frame) to become Field 2 of my output video. And so on.
I can just flip the field order by changing my source media properties to Upper Field First, but that makes every other field go backwards in time so that's no good! :D I just want to OFFSET the media by one field.
The only way I've come up with involves re-rendering the video source at half-speed which would force each field of the source video to become a whole frame. Then I can easily sync the two tracks at the frame level. But that invovles a lot of extra time and disk space. There must be a way to do this in Vegas right? I mean people must do this kind of thing all the time, no? :D
THANKS FOR ANY HELP!!!
- Ben