Flash Problems

celticmuse wrote on 1/31/2009, 1:06 AM
Hi-

Firstly thanks to those who answered my last post. Sorry I didn't get a chance to reply.

I'm just not having technical luck with my Vegas 9.0. I'll preface this by saying I am not an expert and just got this program.

I am doing a video in 16:9 ratio. I have made sure all my clips are set to that via pan crop. Every transition works fine in this aspect ratio EXCEPT flashes. For some reason, when I use this transition, only the parts with flashes extend beyond the 16:9 widescreen image window upon rendering (as if it was a 4:3 project). It looks totally off in comparison to the rest of the video.

I've tried to set the project properties to NTSC widescreen, standard, and internet settings. Happens with them all.

What am I doing wrong? And how do I "contain" the flashes to match the aspect ratio of the rest of the vid?

Thanks!

Comments

Chienworks wrote on 1/31/2009, 1:51 AM
Are you rendering to a widescreen format or to a 4:3 format? If you render to a 4:3 format then Vegas uses that as the project's aspect ratio. That would explain what you are seeing. If you render to a widescreen format then what you describe should never happen since anything outside the 16:9 area wouldn't be in the output frame at all.
celticmuse wrote on 1/31/2009, 2:19 AM
Thank you for the quick response! Like I said I'm new to this so pardon the ignorance.

In addition to making all the individual clips 16:9 in pancrop, I have the Project Property settings (off the Project dropdown menu) set to:

Template; NTSC DV Widescreen (720x480, 29.970 fps), Pixel Aspect Ratio; 1.2121 (NTSC DV Widescreen)

When I go to the "Render As" window, do I need to specify 16:9 there as well? I have no clue where to make sure it's rendering to that ratio.

Btw this is just for a youtube video not a television screen.

Appreciate your patience with my q's. :)
Chienworks wrote on 1/31/2009, 6:35 AM
Yep, you do. I'm pretty sure you're using a 4:3 template. The project properties are just a guide that Vegas gives you while editing. The rendering properties override the project properties pretty much completely. So when rendering, after you chose the file format, look at the next dropdown below the file type. There will be several templates listed and some of them should say "Widescreen".
celticmuse wrote on 1/31/2009, 11:08 AM
Hmm what I see in the dropdown menu for "Template" in the render window are just options for what I assume are RAM speed;

"Default Template"
"28.8 kbps"
"56 kbps"
"100 kbps"
"512 kbps"
"3 Mbps"

If I click Custom Template, same options in that tab...And within that under the "video tab", I do see a drop down menu for Pixel aspect (1000 square or HD 1080), and another one for Image Size (which currently is set at keep original), but no widescreen.

I should probably mention the places I have flashes this is happening are on Text media generated masks and screenshots of a website, but again I made sure 16:9 them in pancrop. Otherwise, flashes on regular video medium seem relatively "contained" to the 16:9 aspect.

I'm sorry to be a pain, this is just weird :p
celticmuse wrote on 1/31/2009, 12:26 PM
I did some digging on the net and came across someone who posted about the exact same problem. An answer they received was this;

"You need to tell the player that the Pixels are not square.
My "cheat" is to render as wmv and then clik Custom (next to the template)
I then click on the "Video" tab and change the pixel aspect ration to "High Definition (1.33:1)"
OR
keep the pixels square and change the no of pixels
On the same tab as above under "Image Size" Select "custom"
Then enter the width/height in the proportion 16:9 (eg 1052 x 576) "

I did option #1, and low and behold it worked! SImple as that...so I thought I'd post it here for folks reference.

Thanks a million Chien for trying to help. I'm just glad I got it figured out. How confusing.