To be 4 seconds long it will take a lot of "frames".
Perhaps you mean "event" instead of "Frame"? Everything you place on the timeline is an "event". It can be a video event, an audio event, a still - whatever it is, it's an event.
Now it sounds like you're wanting to cut that event down to be 10 FRAMES long. If you're wanting ALL events to be 10 frames long, if they're snapshots just change the new still image length to be 10 frames in the preferences.
So the big question is, what are you actually putting on the timeline and do you want them to ALL be 10 frames long?
For a time lapse, I'd use a file - import, pick the first image, and then click on the "Image Sequence" checkbox. Then every image would be exactly one frame long - unless there's a specific reason for every frame to actually be 10 frames (or 1/3 of a second) long.
Im learning how to use blender 3d.
im transfering my animated projects into sony
when i animate a item with blender 3d.
it loads a bunch of pics into a temp folder.
each still pic is 4 secounds long. i have 200 still pics in one track,
i need to cut each one down to about 00:00;02 secounds
to get my animated motion to function.
their has to be a shortcut to clip these 200clips at the same time
( sorry when my grammer sucks, and my spelling, but when it comes to love makeing, well im a champ! and that ! thats! all that really matters! lol)
Ok i got thanks i hope this works. preference drop still image to .0001
Although jpeg appears as the default in Blender, you can save your render in around 20 other formats, including AVI Codecs and raw. I'd recommend you do that. See the little scroll key on the right of the box with jpeg in it in Scene mode ? If you want to persist with loading still images and don't have Import Image Sequence, you can change your Options>preferences>Editing New still image length, for example in pal land, to .040 seconds, giving you 25fps.