When I'm using gearshift, if I work on the audio of a proxy, loading it into Soundforge from the Vegas timeline, normalize, denoise, and send it back to Vegas, when I switch gears back for rendering, the audio goes back to the original unfixed state of the original M2T file. How about an option in Gearshift to switch back just the video and leave the proxy audio in place?
Gearshift audio idea
Laurence
wrote on 1/24/2006, 2:24 PM