Glueing events

Bruggeling wrote on 7/24/2022, 9:08 AM

Filled in the recent Vegas survey. Little room to request changes that I would like to see in a new version.

One thing I failed to mention, but is pretty simple to implement I think :

Instead of a locking an event, I would like to 'glue' an event, meaning it can't be moved on the timeline but it would still be able to implement all FX that doesn't change the length of said event. Would also be handy on a multicam-track, where all tracks are already synchronised and any movement of the events created by selecting a camera is almost always disastrous, but very often they need some corrections or panning so locking is not possible. Give us some glue 😉

Main cameras Panasonic S5, still using some FZ1000

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Comments

rraud wrote on 7/24/2022, 9:34 AM

I requested that feature for audio events long ago.. VP 6 or probably before. AFAIK, it was never implemented by SCS or Magix at least to VP-16.

Seb-o wrote on 7/27/2022, 1:35 AM

"Gluing" as a term (or "glueing" - either way) is a term that universally means - in the media editing software on a timeline world - joining two or more segments, (or objects or events. especially rejoining formerly split pieces), together.

I certainly get the idea of what your requesting, but maybe find a different term. Pinning would be good.

Bruggeling wrote on 7/27/2022, 4:20 AM

@Seb-o words fail me😏

Sheriff-adeyemi wrote on 7/27/2022, 6:15 AM

Is it something like this

 

 

Jack S wrote on 7/27/2022, 6:16 AM

@Bruggeling You can add Media FXs to a locked event but not Video FXs.

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Bruggeling wrote on 7/27/2022, 11:43 AM

@Jack S Blocking something is easier than allowing to add some VideoFX, because it requires an extra parameter in all VideoFX-objects to indicate if it does or doesn't change the length of the event. Still I think this must be easy to implement.

Position lock in Da Vinci...

Last changed by Bruggeling on 7/27/2022, 12:52 PM, changed a total of 1 times.

Main cameras Panasonic S5, still using some FZ1000

Windows 11
Processor AMD Ryzen 7 3700X 8-Core Processor 4.20 GHz
GPU NVidia Geforce RTX 2070 super
RAM 32,0 GB

Main disk M2 2 Terabyte, other disks SSD on SATA, some on USB.

Seb-o wrote on 7/27/2022, 2:37 PM

@Bruggeling You can add Media FXs to a locked event but not Video FXs.

@Jack S I think the precise terms are (instead of video FXs) "Video Event FX" (just on that particular event) or "Track FX" (effect all events on a given track) and the third, as you mentioned, "Media FX" (the whole media asset is affected).

"Track FX" would also effect locked Events as a sort of blanket overlay on the track, as would an adjustment track.

Filled in the recent Vegas survey. Little room to request changes that I would like to see in a new version.

One thing I failed to mention, but is pretty simple to implement I think :

Instead of a locking an event, I would like to 'glue' an event, meaning it can't be moved on the timeline but it would still be able to implement all FX that doesn't change the length of said event. Would also be handy on a multicam-track, where all tracks are already synchronised and any movement of the events created by selecting a camera is almost always disastrous, but very often they need some corrections or panning so locking is not possible. Give us some glue 😉

 

@Bruggeling Someone correct me If I'm Wrong, AFAICT, ALL three FX modes (Media/Track/Event FX) can be employed on a locked event. So "locking" actually IS the "gluing" idea you'd wished for. IOW, only prevents timeline movement and splitting/healing, fade-in/fade out/ fade to black level and similar.

jetdv wrote on 7/27/2022, 3:10 PM

@Seb-o, there's 4 effect levels. You left out the project level.

Jack S wrote on 7/27/2022, 4:27 PM

@Seb-o I purposely stated Video FX because that's what the tab label for the Video Event FX window states. I wanted to avoid confusion. I apparently failed.

As far as applying Event FX to a locked event, it doesn't work. I tried it and it applies the FX to the track, not the event.

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Seb-o wrote on 7/27/2022, 11:55 PM

@Seb-o I purposely stated Video FX because that's what the tab label for the Video Event FX window states. I wanted to avoid confusion. I apparently failed.

As far as applying Event FX to a locked event, it doesn't work. I tried it and it applies the FX to the track, not the event.

That is THE SAME (Video FX) window that would open for ALL four FX modes, so they all are, of course, Video FX, but they apply towards the MODE from whichever of the FOUR modes you'd be starting from/targeting. But the FX are the same. Caveat: You used to only be able to apply "Stabalize" Effect to the Media, not the Event, but I think that has changed, and there might be an odd exception like that. But for the most part, all FX are available to ALL FOUR MODES and they are the same FX.

AND, at least in Vegas 15 (I haven't tested other versions, but no reason to doubt that they respond similarly) FX can absolutely be applied to an event on the timeline, (as well as Pan/Crop) and NO, that applied FX will not apply to the track UNLESS you chose it from the Track FX selector at the head of whichever track your targeting.

How did I test? Starting with a fresh project, I inserted two discreet events on same track, Right clicking on one event produces drop down menu, I appied the "Event FX" on a just that ONE of two events I put onto the timeline. The only one "effected" (affected? help me out spell champs) was the one to which I applied the FX, and the other remained unchanged.

 

Jack S wrote on 7/28/2022, 4:12 AM

@Seb-o How did I test? Starting with a fresh project, I inserted two discreet events on same track, Right clicking on one event produces drop down menu, I appied the "Event FX" on a just that ONE of two events I put onto the timeline. The only one "effected" (affected? help me out spell champs) was the one to which I applied the FX, and the other remained unchanged.

You're absolutely correct. My mistake was attempting to drag an event effect onto the locked event from the plug-in chooser. If you do that, the effect is applied to the track, not the locked event.

As you say, if you choose 'Video Event FX' from the context menu, it is applied to the locked event.

So, in answer to the OPs request for the ability to 'glue' (or 'pin' if that's a preferred term) an event so that it can't be moved on the timeline, but can have effects applied, I would say that 'locking' an event is the same as glueing. So the ability to glue and event, as opposed to locking, IMHO isn't necessary. However, the OP may disagree with that.

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Dexcon wrote on 7/28/2022, 5:58 AM

... if you choose 'Video Event FX' from the context menu, it is applied to the locked event.

A VFX added via 'Event FX' (R clicking the video event and choosing 'Event FX' from the context menu) applies that VFX to the original event no matter where or if that video event is used elsewhere in the project. Yes, a VFX added via 'Event FX' on a locked video event does add the VFX to the locked event, but if the same video event is added to the timeline from VP's Explorer window, that new iteration of the event is not locked, can be moved/shortened/pan_cropped/etc, and has the VFX added as per the 'Event FX' selection. In other words, adding a VFX via 'Event FX' applies the VFX to any iteration of that video event on the timeline, locked or not.

... drag an event effect onto the locked event from the plug-in chooser. If you do that, the effect is applied to the track, not the locked event.

Locking an event on the timeline surely means that no change at all is wanted to that locked event while the lock is in place. This does not preclude the same event being added elsewhere on the timeline maybe several times and each of those iterations can have separate VFX added independently of each other as well as independent of the locked event.

Given that a locked event means that, well, it is locked and subsequently no changes (adjusting length, pan/crop, etc), it follows that adding/deleting/changing a VFX via the locked event's fx icon is also not possible. A possibility is that since the event is locked, Vegas Pro treats a locked event as being invisible and therefore dragging a VFX onto a locked event is treated as though the VFX was being dragged onto an unpopulated section of the video track and therefore acts the same way: by making the VFX a Track FX.

Last changed by Dexcon on 7/28/2022, 4:46 PM, changed a total of 1 times.

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Jack S wrote on 7/28/2022, 8:45 AM

@Dexcon Given that a locked event means that, well, it is locked and subsequently no changes (adjusting length, pan/crop, etc), it follows that adding/deleting/changing a VFX via the locked event's fx icon is also not possible. A possibility is that since the event is locked, Vegas Pro treats a locked event as being invisible and therefore dragging a VFX onto a locked event is treated as though the VFX was being dragged onto an unpopulated section of the video track and therefore acts the same way: by making the VFX a Track FX.

I agree with your take on that. However, if you use the context menu on the locked event, you can indeed add and modify effects applied to that locked event. You can even apply pan/crop effects to the locked event. You can also even edit that locked event in Vegas Effects. The event being locked doesn't prevent you from modifying it in various ways, providing you do it via the right-click context menu on the locked event.

It seems strange to me, that you can do all this via the context menu, but if you drag an effect onto the locked event, the effect is applied at track level. Not very intuitive at all. Either you can't modify a locked event or you can. If the answer is 'yes you can', then it should be possible which ever way you approach it.

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Seb-o wrote on 7/28/2022, 2:10 PM

 

So, in answer to the OPs request for the ability to 'glue' (or 'pin' if that's a preferred term) an event so that it can't be moved on the timeline, but can have effects applied, I would say that 'locking' an event is the same as glueing. So the ability to glue and event, as opposed to locking, IMHO isn't necessary. However, the OP may disagree with that.

Yessir, which is the same conclusion statement I made a couple of entries back, same the same the same as the "glueing" he's hoping for. GOOD of you to bring up the DRAGGING of FX, which is a process less "controllable" and prone to a mis-application, can we suggest? (Since I don't use that method very often, almost never, I always juet go to the menu and large FX window.)

Cheers!

 

Seb-o wrote on 7/28/2022, 2:16 PM

... if you choose 'Video Event FX' from the context menu, it is applied to the locked event.

A VFX added via 'Video Event FX' applies that VFX to the original event no matter where or if that video event is used elsewhere in the project. Yes, a VFX added via 'Video Event FX' on a locked video event does add the VFX to the locked event, but if the same video event is added to the timeline from VP's Explorer window, that new iteration of the event is not locked, can be moved/shortened/pan_cropped/etc, and has the VFX added as per the 'Video Event FX' selection. In other words, adding a VFX via 'Video Event FX' applies the VFX to any iteration of that video event on the timeline, locked or not.

 

@Dexcon This is incorrect, Dex, an "event" is a picture/veiw/parcel of the MEDIA asset. Not the asset itself. One can have multiple discreet "events" - all different, via cropping/fx/split point etc. utilizing the same "media" asset, You are describing "Media FX" which is applied to the complete media asset whenever that asset is employed on the timeline, via whichever event in which it is utilized.

Dexcon wrote on 7/28/2022, 4:48 PM

@Seb-o  ... yes, you are correct. My mistake. I have edited my comment accordingly. Thank you for pointing this out.

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Monitor is 2560 x 1600 @ 60 Hz

Former user wrote on 7/28/2022, 5:22 PM

@Seb-o @Dexcon @ So if i add some media, split it into a few different parts, each part is then an individual event, ?

When you Lock an event, the lock locks the image/video but not the audio even tho the image & audio are grouped, is there a way of locking both at the same time? I locked a couple of events, dragged some of the other events & the audio associated with those locked events got dragged also, ,

Seb-o wrote on 7/28/2022, 6:14 PM

@Seb-o @Dexcon @ So if i add some media, split it into a few different parts, each part is then an individual event, ?

 

Correct

When you Lock an event, the lock locks the image/video but not the audio even tho the image & audio are grouped, is there a way of locking both at the same time? I locked a couple of events, dragged some of the other events & the audio associated with those locked events got dragged also, ,

You almost certainly had the auto-ripple enabled, otherwise the audio stays with the clip.

Former user wrote on 7/28/2022, 6:56 PM

Yep I have auto ripple enabled 60-70% of the time, but ignoring that, if i lock an event that has audio attached/associated/auto grouped I'd expect the audio to be locked also just like it's video, unless i ungroup the two & can then lock each individually if i wish, It's the same with video tho, if i select a few events, group them together, click on one of the events in that group & lock it, i would expect that whole group to be locked, but it doesn't, locking only locks the one event that's initially clicked on,

Seb-o wrote on 7/28/2022, 10:39 PM

if i lock an event that has audio attached/associated/auto grouped I'd expect the audio to be locked also just like it's video,

Well - all events treated individually; though if you lasso select, ALL will lock when one is locked.

 

unless i ungroup the two & can then lock each individually if i wish, I

Really no need to "Ungroup"

t's the same with video tho, if i select a few events, group them together, click on one of the events in that group & lock it, i would expect that whole group to be locked, but it doesn't, locking only locks the one event that's initially clicked on,

Agaon, LASSO (with lasso, or multi event selctor TOOL) and you DO get your desired behavior, i.e.: ALL EVENTS SELECTED LOCK.

DO you actually test these before bemoaning the lack of this or that?

Former user wrote on 7/29/2022, 5:20 AM

@Seb-o Yes i did test these, try it, create a group of events, go about your business doing other stuff on the timeline, come back & click on that group, lock it, only the one you click on will get locked,

'unless i ungroup the two & can then lock each individually if i wish, I

Really no need to "Ungroup" '

you're taking this sentences out of context, did you read & Understand my comment before your sarky reply?

& no need for capitols, do you normally shout at people?

PS, in other software i get a pop-up asking do i want to make changes to that event or all selected, as in this case that group, I shouldn't have to go lassoing all the events that are already grouped in order to lock that group.

Bruggeling wrote on 7/29/2022, 9:45 AM

Thank you all for your input. I just clicked on the buttons of the locked events on the timeline, none worked. I didn't search for work-arounds, why are the buttons disabled if the effects and pan/crop are allowed anyway by right-clicking ? Puzzling and sloppy.

Main cameras Panasonic S5, still using some FZ1000

Windows 11
Processor AMD Ryzen 7 3700X 8-Core Processor 4.20 GHz
GPU NVidia Geforce RTX 2070 super
RAM 32,0 GB

Main disk M2 2 Terabyte, other disks SSD on SATA, some on USB.

Jack S wrote on 7/29/2022, 10:03 AM

@Bruggeling I entirely agree. Very counter-intuitive.

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Seb-o wrote on 7/29/2022, 10:07 AM

My capitlals are simply emphasis, not shouting, sorry if you take it that way, and there's no snark, I'm just trying to help. Sorry if I misread your comments or took out of context.

I agree that a lock on one object should lock the group, sans some sort of easy (CNTRL KEY) defeat.

One of the beefs I have had, ongoing, with Vegas - though certainly it is not too too bad in this regard - is that it has not gone that extra yard to "road test" the GUI, and that would be with a group of paid or non paid testers not on the dev team,- giving "real world" feedback. there are some other routines that could use a revisit or streamlining. Magix' Samplitude has some great routines that I'd like to see ported over.

Cheers.