good news/bad news

pops1 wrote on 8/11/2000, 7:43 PM
first the good news:
i recently got access to a 16 track analog 1 inch machine
and i bought a swissonic AD 24 converter
and i dumped the tracks into vegas 1.0 for mixing
and this is the best sound i've gotten out of my set up.
hooray for vegas. hooray for analog.

now the bad news:
i upgraded to vegas audio 2.0 and discovered (alas too late)
a large size bug.
when rendering a file, if you have any effects in your
busses, the volume of those busses will be twice as low as
what the volume setting for that bus is.
in other words: if you have bus A with no effects and
volume @ -10db,
and bus B with effects in it and volume @ -10db, when you
render that file, the audio from bus B will be twice as
quiet as audio from bus A.

this makes mixing on vegas 2.0 relatively useless.

i ain't no vegas hater. but it is a sad day in vegas land.
i look forward to the fix for this nasty bug.



Comments

althoff wrote on 8/11/2000, 7:46 PM
You would be wise to check out the plug-ins you are using, too. A few
of Hyperprism's and some of the more obscure Opcode filters tend to
mess stuff up sometimes. Things might sound great in real-time, but
when rendering all levels are all screwed up. It might still be a
Vegas-related bug, but it also might not.

Just thought I'd mention it.

bobby sue wrote:
>>first the good news:
>>i recently got access to a 16 track analog 1 inch machine
>>and i bought a swissonic AD 24 converter
>>and i dumped the tracks into vegas 1.0 for mixing
>>and this is the best sound i've gotten out of my set up.
>>hooray for vegas. hooray for analog.
>>
>>now the bad news:
>>i upgraded to vegas audio 2.0 and discovered (alas too late)
>>a large size bug.
>>when rendering a file, if you have any effects in your
>>busses, the volume of those busses will be twice as low as
>>what the volume setting for that bus is.
>>in other words: if you have bus A with no effects and
>>volume @ -10db,
>>and bus B with effects in it and volume @ -10db, when you
>>render that file, the audio from bus B will be twice as
>>quiet as audio from bus A.
>>
>>this makes mixing on vegas 2.0 relatively useless.
>>
>>i ain't no vegas hater. but it is a sad day in vegas land.
>>i look forward to the fix for this nasty bug.
>>
>>
>>
>>