In Vegas Pro 11 I used GPU Acceleration to edit my AVCHD and MPeg2 based projects and then render the projects to DVD Architect NTSC Video Stream or Blu-ray 1440x1080i, 25 Mbps video stream using the Main Concept MPEG-2 codec. This worked fine and GPU Acceleration really speeded things up both in editing and rendering.
In Vegas Pro 12, when I try to render a similar project using the same Codec, VP12 crashes randomly during the render at a different place every time. If I turn off GPU Acceleration the project renders fine, but takes ages (over 12 hours for my latest project with 4 AVCHD streams in one event, and that's on a fast Dell Core i7 machine).
I emailed support than they said that Vegas never supported GPU acceleration for MPEG2 rendering, only for AVCHD rendering. I should turn off GPU acceleration for MPEG2 renders! Is that correct? Why does it work fine in VP11 but not in VP12?
I can't find on any of the Sony pages any statement that says that GPU rendering is only supported for AVCHD output and not MPEG2.
I'm really confused now! How does everyone use GPU Acceleration?
Mike.
In Vegas Pro 12, when I try to render a similar project using the same Codec, VP12 crashes randomly during the render at a different place every time. If I turn off GPU Acceleration the project renders fine, but takes ages (over 12 hours for my latest project with 4 AVCHD streams in one event, and that's on a fast Dell Core i7 machine).
I emailed support than they said that Vegas never supported GPU acceleration for MPEG2 rendering, only for AVCHD rendering. I should turn off GPU acceleration for MPEG2 renders! Is that correct? Why does it work fine in VP11 but not in VP12?
I can't find on any of the Sony pages any statement that says that GPU rendering is only supported for AVCHD output and not MPEG2.
I'm really confused now! How does everyone use GPU Acceleration?
Mike.