I noticed in another post a few people are predicting GPU support on the next version of Vegas. Maybe someone can help me out here as I'm not exactly how a graphics card GPU will assist video editing routines?
I believe that a GPU accelerates Direct X and OpenGL graphics calls, which are in essence related to vector wireframe and shading units. This is great for rendering a "programmed world" but I fail to see how this can be adapted to 2D video editing work?
I know that some encoding/decoding functions such as FFT can be incorporated to assist MP4 work but other than that how can a GPU be used to speed up other video editing tasks, such as color correction or other non-3D generated effects, which is the bulk of them I believe?
I have the feeling that if this were easy to do or beneficial it would have been implemented long ago as GPU's have been around for quite a while.
- Mark
I believe that a GPU accelerates Direct X and OpenGL graphics calls, which are in essence related to vector wireframe and shading units. This is great for rendering a "programmed world" but I fail to see how this can be adapted to 2D video editing work?
I know that some encoding/decoding functions such as FFT can be incorporated to assist MP4 work but other than that how can a GPU be used to speed up other video editing tasks, such as color correction or other non-3D generated effects, which is the bulk of them I believe?
I have the feeling that if this were easy to do or beneficial it would have been implemented long ago as GPU's have been around for quite a while.
- Mark