I reported a bug to SCS on 2/8/2014. They have not yet responded. I provided an example VEG file to reproduce the problem.
Hopefully someone here can reproduce this report.
I had experienced this bug in a couple of projects. One a year ago and the other a few months ago. Initially, Vegas just hung and you had to forcibly close Vegas via the task manager. Then at some newer build of Vegas they added code to detect certain hangs and the crash report dialog then came up. I submitted reports via that with detailed comments, and opened my old year old project and ran that to get the hang/crash and submitted reports via that specific crash/hang as well.
I then decided to create a tiny sample project with the problem Titles and Text events and nothing else. Who knows what detailed info the problem report dialog gives Sony. A sample VEG is as good as it gets.
My workaround for this was to use selective prerender around the text events or turn GPU OFF.
Here is the text of my report to Sony and my sample VEG file (5KB).
https://dl.dropboxusercontent.com/u/51868591/Animated%20Text.zip
In two projects I have gotten numerous crashes on playback with animated titles and text. The error report dialog comes up and I have submitted the reports numerous times.
I have created a small Vegas project with these two text events to give you something which should reproduce the problem for you in house. The VEG file is attached. I have not included the video file to keep the file upload small. My video file was 35 seconds of XAVC-S 1080 29.97 video. You should be able to create this yourself.
There are two titles and text events in the project. I have duplicated them a few times each. One event animates by keyframe movement of the Y position. The other is a predefined animation, "jump" to be specific.
The problem does not crash 100%. Just very frequently. My playback settings are typically preview Half. It seems to only crash when GPU is enabled and other GPU effects exist at the same time. I commonly have the Sony curves effect. If you have to loop to get a crash/hang then make sure your preview ram preference is not so large such that Vegas caches the playback.
My machine is i7 4770k CPU, 16GB ram, Windows 7 64-bit
AMD 7950 GPU, driver 13.12 (current release)
I forgot something in my original report so I added the following.
My apologies. I uploaded another VEG file. The Text animation using "jump' needed to have a video bus motion blur as that is what my original project had. This project has a 15% motion blur, gaussian asymmetric, applied to this text event. Motion blur is only applied to this text event.
It will crash, with Vegas error notification dialog, without the motion blur. It just crashes less often.
I am trying to reproduce what was in my other project(s) as precisely as possible in this small example.
Hopefully someone here can reproduce this report.
I had experienced this bug in a couple of projects. One a year ago and the other a few months ago. Initially, Vegas just hung and you had to forcibly close Vegas via the task manager. Then at some newer build of Vegas they added code to detect certain hangs and the crash report dialog then came up. I submitted reports via that with detailed comments, and opened my old year old project and ran that to get the hang/crash and submitted reports via that specific crash/hang as well.
I then decided to create a tiny sample project with the problem Titles and Text events and nothing else. Who knows what detailed info the problem report dialog gives Sony. A sample VEG is as good as it gets.
My workaround for this was to use selective prerender around the text events or turn GPU OFF.
Here is the text of my report to Sony and my sample VEG file (5KB).
https://dl.dropboxusercontent.com/u/51868591/Animated%20Text.zip
In two projects I have gotten numerous crashes on playback with animated titles and text. The error report dialog comes up and I have submitted the reports numerous times.
I have created a small Vegas project with these two text events to give you something which should reproduce the problem for you in house. The VEG file is attached. I have not included the video file to keep the file upload small. My video file was 35 seconds of XAVC-S 1080 29.97 video. You should be able to create this yourself.
There are two titles and text events in the project. I have duplicated them a few times each. One event animates by keyframe movement of the Y position. The other is a predefined animation, "jump" to be specific.
The problem does not crash 100%. Just very frequently. My playback settings are typically preview Half. It seems to only crash when GPU is enabled and other GPU effects exist at the same time. I commonly have the Sony curves effect. If you have to loop to get a crash/hang then make sure your preview ram preference is not so large such that Vegas caches the playback.
My machine is i7 4770k CPU, 16GB ram, Windows 7 64-bit
AMD 7950 GPU, driver 13.12 (current release)
I forgot something in my original report so I added the following.
My apologies. I uploaded another VEG file. The Text animation using "jump' needed to have a video bus motion blur as that is what my original project had. This project has a 15% motion blur, gaussian asymmetric, applied to this text event. Motion blur is only applied to this text event.
It will crash, with Vegas error notification dialog, without the motion blur. It just crashes less often.
I am trying to reproduce what was in my other project(s) as precisely as possible in this small example.