Nobody replied to the question I posed and I cannot seem to
get the email support to do anything but give me ASP errors.
This was posted on the Forum and no one had any ideas. This
can make a big difference in how successful someone can be
in using the Vegas line.
I need to better understand how the internals of Vegas
Audio/Video handle the various tweaks I apply to sound.
Example: I have a track that was recorded 10 dB low, so I
Normalize it. In the track, I end up reducing the fader to -
3 dB. Within the track I have a volume envelope that
highlights certain parts.
So, are each of these volume changes handled independently,
meaning that the opportunity for adding artifacts and
quantization (sp) noise is drastically increased?
Or, are the changes kind of 'compiled' so that the combined
change for any given point in time is combined so it is
only applied once.
Naturally I've given a really simple case, since my mixes
also have track FX and one or two assignable FX busses,
some reverb, and some changes at the bus including a
possible fader tweak and, finally, the dither for
downsampling to 16-bit from my native 24-bit .wavs.
Any inside info on how Vegas works would be appreciated.
Thanks much.
Wayne Munn, ASPP
get the email support to do anything but give me ASP errors.
This was posted on the Forum and no one had any ideas. This
can make a big difference in how successful someone can be
in using the Vegas line.
I need to better understand how the internals of Vegas
Audio/Video handle the various tweaks I apply to sound.
Example: I have a track that was recorded 10 dB low, so I
Normalize it. In the track, I end up reducing the fader to -
3 dB. Within the track I have a volume envelope that
highlights certain parts.
So, are each of these volume changes handled independently,
meaning that the opportunity for adding artifacts and
quantization (sp) noise is drastically increased?
Or, are the changes kind of 'compiled' so that the combined
change for any given point in time is combined so it is
only applied once.
Naturally I've given a really simple case, since my mixes
also have track FX and one or two assignable FX busses,
some reverb, and some changes at the bus including a
possible fader tweak and, finally, the dither for
downsampling to 16-bit from my native 24-bit .wavs.
Any inside info on how Vegas works would be appreciated.
Thanks much.
Wayne Munn, ASPP