How do I render a 360 video to 360?

LuluBent wrote on 8/14/2021, 7:01 PM

Hello

When I click on "render as", how do I get the video to be in 360 as it was originally?

I have activated the 360 output. But once rendered it is just a 180. With the right and left scrolling in a 90° turn to infinity.

Thanks a lot.

Sincerely

 

Comments

3d87c4 wrote on 8/14/2021, 10:33 PM

Here are the project and render settings for a 360 project I have handy. It is a 3D 360 project, but I'm only using the left view so you can ignore the 3D settings. My render settings were copied and edited from one of the native Vegas 360 render options (I forget which one). Note the 360 check box isn't checked---it can cause renders to be all black or crash if I remember correctly.





Please post the project and render settings you have tried, along with some information about your project---camera used, any 360 fx you've used, maybe screen shots of how it looks before, during, and after editing in Vegas. MediaInfo reports for input and rendered videos are handy too.
 

 

Last changed by 3d87c4 on 8/14/2021, 11:02 PM, changed a total of 4 times.

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LuluBent wrote on 8/15/2021, 5:12 AM

Hello

My settings are almost identical.

When the 360 output is activated, I can explore the video from any angle in the preview.

But once rendered it is no longer the case.

That's the problem actually.

Sincerely

3d87c4 wrote on 8/15/2021, 2:57 PM

Is the problem viewing the rendered video outside Vegas, or in Vegas after rendering?

How are you viewing the rendered version?

Did you run it through the Spatial Media Metadata Injector?
 

Last changed by 3d87c4 on 8/15/2021, 2:59 PM, changed a total of 1 times.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

LuluBent wrote on 8/15/2021, 3:52 PM

Yes, it's the rendering outside of Vegas.

I don't usually work on my 360 videos on this software.

To make it simple: I use Garmin Virb Edit first. It's very basic software. Nothing to do with the complexity of Vegas.

I have two possibilities.

Either I export the video in 360 so it will be possible to explore the video from any angle. Or I export the video in hyperframe. That is to say, I have programmed the angles of view and it becomes a standard video. It is generally under this second possibility that I then work on my videos in Vegas.

Except that this time I imported a 360 video into Vegas. To integrate an image into the image. Because I don't have this function in Virb Edit.

The problem is when I export the finished video from Vegas. It's not 360 anymore, it's standard. It has all the blemishes on the left and right like when the 360 output is not activated in Vegas.

I want it to stay at 360 once exported from Vegas.

3d87c4 wrote on 8/15/2021, 7:38 PM

It is hard to know what is happening without seeing an example video from Virb Edit and what you are getting from Vegas. Mediainfo reports might help too.

If it is displaying properly as a 360 in Vegas it should render in an equirectangular projection. Typically this has to be run through the Spatial Media Metadata Injector for it to display as a 360 video.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

LuluBent wrote on 8/16/2021, 4:51 AM

 

Hello

Yes it displays correctly in Vegas when the 360 output is activated.

In Virb Edit I have two options before exporting:

Hyperframe = standard video with fixed viewing angles. Programmed or not. 360 = free angles of view at the viewer's choice.

Yes I can provide media info but I don't know if it will be useful.

I don't know what you call the spatial media metadata injector. Maybe that's why I don't have 360 rendering after export?

Sincerely

3d87c4 wrote on 8/16/2021, 2:04 PM

I'm sorry, but I am asking for media because I cannot tell, from your comments, what the actual problem is. If I can see what you are seeing and get some information about the files---from MediaInfo, for example---I might be able to help.

360 images and video use an equirectangular projection. Most viewing software (not all) needs metadata in the video file to recognize it as a 360 image/video. The Virb edit software adds this metadata when it renders the video (from what I read on their web site), Vegas doesn't (as far as I know) so you must add it to the final rendered video. I suspect this is the problem you are encountering.

Google has a utility program---the Spatial Media Metadata Injector---you can use to add the needed metadata.

Google it...there are several links and videos available discussing why you need it and how to use it.

Here is one of several web sites you can download it from:

https://github.com/google/spatial-media/releases

Here is the video I rendered using the settings I posted above, uploaded to youtube straight out of Vegas without the metadata:



Here is the same video after running it through the Spatial Media Metadata Injector:

 

 






 

Last changed by 3d87c4 on 8/16/2021, 2:06 PM, changed a total of 2 times.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

LuluBent wrote on 8/16/2021, 3:08 PM

There you have it! That's exactly my problem.

When I export the video from Virb Edit, the result is your second video.

But when I export from Vegas, the result is the first video.

So in conclusion, it's not a question of setting parameters. But the fact that Virb Edit automatically injects the metadata but Vegas does not.

Virb Edit is somewhat specialized in 360 video. Vegas doesn't really.

3d87c4 wrote on 8/16/2021, 3:45 PM

Yes, Virb Edit is aimed to support a specific camera (I believe) so focusses on that alone. Vegas is a general purpose video editor that predates 360 by many years and has only recently added 360 features.

That said, I believe it is common for users of other 360 capable video editing programs to have to run the Spatial Media Metadata Injector, so this isn't really a failing on Magix/Vegas part, IMHO.

I encourage you to get a copy of the Spatial Media Metadata Injector and continue to use Vegas.

 

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

LuluBent wrote on 8/17/2021, 4:30 AM

Hello

It is true that I only used Garmin cameras in Virb Edit. But I guess a GoPro Max (360) will work too.

How is it supposed to work with Spatial Media? Import the video then just export it?

Sincerely

3d87c4 wrote on 8/17/2021, 3:05 PM

Yes, you can edit and combine video from multiple 360 and non-360 cameras in Vegas.

Using the Spatial Media Metadata Injector couldn't be simpler, watch this:

 

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

LuluBent wrote on 8/19/2021, 6:56 AM

Hello

Thank you very much for your insights.

It's true that Vegas has recently integrated the 360.

It seems to me that a few months ago when I had activated the 360 output it still didn't work. Probably after an update.

Probably Vegas will automatically inject the metadata when exporting 360 in future versions. Maybe not Vegas Pro 19 yet.

Sincerely

ikiT wrote on 9/16/2021, 8:35 AM

I cannot tell you how great this post is to see. THANKS!

relaxvideo wrote on 6/10/2022, 2:49 AM

Latest Vegas still cannot write spatial media metadata to a rendered mp4?
We have to use 3rd party app for this?

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#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

relaxvideo wrote on 6/10/2022, 3:13 AM

Also NVENC encoding is only supported at max 4k?

What about 5.7k which is my 360 video resolution?

I use V19 build 550.

My 1660Ti can DEFINETLY encode Hevc until 8k,
this is a screenshot from xmedia recode.

 

Thanks!

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

3d87c4 wrote on 6/10/2022, 12:52 PM

Yes, you still need to use the Spatial Media Metadata Injector.

I have been rendering 8K 360s with the Magix HEVC option (or with HappyOtter).

I cannot provide any details today because my Windows 10 laptop is in the shop & I'm using my Windows 7 computer 'til I get it back.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory