I'm still pretty new to video and Vegas, so this may be a no-brainer. But is it possible to get video effects in Vegas Pro that do the same kind of motion, zooming, blurring, etc. of still images and short videos that they do on Animoto? Here's an example:
I had a look at the video link you posted. I'm sure there are many more experienced than me who can tell you precisely how to go about it, but from what I saw, combining pan-crop tool with zoom / rotation with multiple keyframes and a few preset special FX transitions (partic Sony 3d fly in / fly out) would go a long way to coming up with a pretty similar look and feel.
I had a quick go and was O.K with what I could do. I'm no expert, but very doable.
Hello Ken,
oh yes... very doable ... probably not very quickly with all the fragmentation and zoom/pan action going on with the keyframe functions...
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The creator of that piece must be a Star Trek fan ... Doc Crusher (the redhead in the shot of the kiss - TNG) from an episode where she goes home to Ireland after her mother's passing and discovers the haunting of the property... many shots from that episode which explain the fuzzy closeups from time to time. . . in addition to all the other Star Trek items along the right column indicating similar keywords and associations... (grin)
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With the advent of the new psd function in 9.0d, I might even cut up the stills ahead of time in Photoshop on separate layers and then import them to my timeline as a multi-layer psd image to automagically produce the individual layers...
You can then manipulate one layer in the timeline. Once you get it right, you can copy and paste those attributes to another layer and just make a few final tweaks on each succeeding layer...
It's a fun project, no doubt...
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I'm certain you'll get additional help from much more experienced individuals than I. This suggestion is just my off-the-cuff opinion on how I might approach it... along with the help from others here as well... it is a grand resource for hints and tips about overall workflow as well as specific techniques for anything Vegas...
Welcome aboard...
Please keep us posted on how the project progresses ... and how much fun it becomes...
Thanks Earl and Duncan! That's very helpful. I also started playing with 3D compositing as an experiment and I think I see what you mean about it taking a long time. Animoto is fast, but random. So it'll be a trade off between control, flexibility and speed.
Ken,Vegas is very flexible and perfect for this type of thing and as Earl said you can have a lot of fun with it
I will do a rip of the val day thing this afternoon and send it to you to so you can get a feel it doesnt take long, play around with it and this will help you get the Vegas op mind set…enjoy