How to get back an audio track?

farss wrote on 5/27/2006, 4:18 PM
Big edit job, lots of clips and lots of tracks used in the process.
Ultimately collapsing it all down to one track.
Now 4 video tracks is one thing but add 4 audio tracks to go with them and things get really messy on the T/L. Think multicam that isn't exactly real multicam.
Don't really need the audio during the edit, it's only FXs so I'm thinking life would be much easier if I just deleted all the audio tracks until I've finished editing the vision and collapsed everything down to one track.
Question is, how to get the audio that matches a given event back?

Comments

Chienworks wrote on 5/27/2006, 4:41 PM
How's this? Save a new version of your project as something like "audio-only.veg". Open up that new .veg file and delete all the video tracks. Go back to your original project and delete the audio tracks. Then when it's time to put them back together you drag the "audio-only.veg" file onto the timeline. Voila ... all four audio tracks now in one track on the timeline in perfect sync, but you can still edit the audio events individually if you wish.
farss wrote on 5/27/2006, 4:53 PM
That'd be fine except I want to delete all the audio tracks prior to finalising the project.
Thing that's really getting in the way is with 4 video and 4 audio tracks when I drag a video event say to the bottom track the audio part of the event doesn't follow it to that track's matching audio track, so then I have to drag the audio event as well. This is kind of distracting the workflow, particularly as at this stage I don't really give a rats about the audio.
In all fairness to Vegas I got off on the wrong foot with this project using a Bob invented workflow, basically parking all the 'clips' as events onto separate tracks. Knowing what I know now I'd have used bins etc to keep all the clips logically sorted.

I can see one simple way around this to get my audio back if I do delete it. Open the event in the trimmer and use that to add the A/V to a new track pair, delete the vision track and match up the audio making certain I keep it in sync. Hardly ideal though.
johnmeyer wrote on 5/27/2006, 5:02 PM
Bob,

Are you trying to get a way to generate audio events that match existing video events? If so, I may have a script lying around that can do that, or I could build one. Just to make sure I understand, when you are finished with both your housecleaning and the remaining editing of the video, you want to insert a blank audio track, and then do something -- preferably just push one button -- and have audio events appear on the new audio track that exactly match and sync with the video events on the track above.

Is that what you want to do?
farss wrote on 5/27/2006, 5:10 PM
You got it in one.
If this is scriptable great and many thanks in advance.
I'm certain other would find it equally usefull too.
Bob.
jrazz wrote on 5/27/2006, 5:35 PM
John,

If I knew the first thing about scripting- I would have made this a long time ago for multiple cam wedding shoots, but I don't. I would find a script that can do this extremely useful.
Where do you find the time?

j razz
MarkWWW wrote on 5/28/2006, 4:24 AM
The "Restore Missing A/V" tool in Excalibur will do this - you highlight your video events and the script creates matching events on an audio track or tracks containing the corresponding stretch of audio from the video files that the video events are drawn from.

I also have a standalone script that does much the same thing. It's called "RecreateAudioEvents.js" though there is no information in the file about who wrote it. I've taken the liberty of emailing it to you.

Mark
farss wrote on 5/28/2006, 6:07 AM
Mark,
thanks for the email!
The script works a treat, no need to create an empty audio track, the script creates a track labelled "Missing Audio", the only trick is the video events you want the audio recreated from have to be selected.

Just for the record, I copied and pasted the script form the email into Notepad and saved it as RecreateAudioTracks.js into my script folder, typically C:\Program Files\SonyVegas 6.0\Script Menu

Bob.
johnmeyer wrote on 5/28/2006, 4:08 PM
Yes, that's the script I was talking about. Glad it works.