I understand why what I'm trying to do doesn't work but I'm hoping someone can tell me a way to make this work the way I want. Here's what I have:
Track 1: Mask created in PS as PNG, just a thin vertical rectangle with soft edges.
Track2: Copy of track 3 with FX such a blur.
Track3: Original footage.
Track two is linked to track 1 as composite, alpha channel.
All that works as I expect, track 2 only appears where mask lets it through.
Now if I try to use track pan/crop to move the mask using keyframes the wheels fall off because the pan is applied to the OUTPUT of the composite. Looking at that another way, the original position of the mask prior to panning provides the ouput into the pan, result is that potion of track 2 moved across on top of track 3.
I'm doing this to try to mask out a film scratch. I could I worked out use panning on track 1 to make a moving mask then render that out with its alpha channel and then use that AVI as my mask track. This is pretty tedious and if I make a mistake then it's start again.
Question is, is there anyway to make the composite happen based on the panned / keyframed mask? I guess something like the video equivalent of rewire would be handy.
Track 1: Mask created in PS as PNG, just a thin vertical rectangle with soft edges.
Track2: Copy of track 3 with FX such a blur.
Track3: Original footage.
Track two is linked to track 1 as composite, alpha channel.
All that works as I expect, track 2 only appears where mask lets it through.
Now if I try to use track pan/crop to move the mask using keyframes the wheels fall off because the pan is applied to the OUTPUT of the composite. Looking at that another way, the original position of the mask prior to panning provides the ouput into the pan, result is that potion of track 2 moved across on top of track 3.
I'm doing this to try to mask out a film scratch. I could I worked out use panning on track 1 to make a moving mask then render that out with its alpha channel and then use that AVI as my mask track. This is pretty tedious and if I make a mistake then it's start again.
Question is, is there anyway to make the composite happen based on the panned / keyframed mask? I guess something like the video equivalent of rewire would be handy.