How Vegas interacts with Sound Forge...

Ben  wrote on 6/11/2002, 6:25 PM
I'm not sure if this should go in the Vegas or Sound Forge forum, but I'll try here to start with. Hopefully, it's a pretty simple query. Until now, when I've clicked 'open in Sound Forge' in Vegas, I've specified in SF to open files in Direct Mode (preferences) and this has meant that any changes I make to the files in Sound Forge will be immediately seen in Vegas without me having to save to files in SF. (I hope you're following me so far!).

I've just bought SF 6 and as we all know there is no direct mode - just one way of working with files. Now, when opening files in SF from Vegas and making changes in SF, I have to hit save in SF before any changes are seen in Vegas. This was a GREAT feature when using SF 4.5 or 5 and saved a lot of time, hassle, files management headaches and hard disk space!

Does anyone know a way of doing this in SF 6? I really do hope I'm missing something and that this is easily doable. As I said, it was very useful.

Thanks in advance.
Ben

Comments

popincourt wrote on 7/10/2002, 3:24 PM
Hi Ben,

Just browsing through the topics, I thought I'd drop you a line as no one else did.
I do not use SF6 yet, but the major difference between it and SF5 is that it performs non-destructive editing, meaning all media are left unaffected somewhere on your hard disk by any change you might bring to it (assign an effect, eq and the like, in shirt, any plug-in). This is why the changes are not reflected in Vegas. Try changing the name of the edited new media you've created, save it in the same source directory, and going back to Vegas, refresh the media pool. Your new (edited) media will be there for you to use. It sounds a hefty procedure, but it's not much longer than the one in old SF5.
Hope this is of assistance.
Pop.