I have an Core i7 950 system with 6GB RAM, Vista Business 64 SP1 fully updated. Boot array is 4 drives in Raid 0+1 on Intel MB controller, 2 x 1GB Raid 0 arrays on an Adaptec 1430SA controller for video files.
I've installed both Vegas 9a 32bit & 64bit versions on it. Using the same setting in both versions I see a big difference in render times. The 32bit version is 50% faster than the 64bit version when rendering a 1 hour 27 minute mpg2 source file (that has 1 overlaid graphic on it) to another mpg2 output file. The 32bit version does it in 44 minutes, the 64bit version in 65 minutes.
The only difference in prefs between the two versions is the number of threads. 32bit is 4, 64bit is 16. CPU usage is low, maximum of about 35% on any thread. Overall CPU load is about 30%. Changing the number of threads doesn't seem to do anything at all!
On the same machine under XP Pro (32bit) I can render the same project in 42 minutes. Obviously there's something wrong somewhere.
Anyone got any ideas?
Thanks,
Otto
I've installed both Vegas 9a 32bit & 64bit versions on it. Using the same setting in both versions I see a big difference in render times. The 32bit version is 50% faster than the 64bit version when rendering a 1 hour 27 minute mpg2 source file (that has 1 overlaid graphic on it) to another mpg2 output file. The 32bit version does it in 44 minutes, the 64bit version in 65 minutes.
The only difference in prefs between the two versions is the number of threads. 32bit is 4, 64bit is 16. CPU usage is low, maximum of about 35% on any thread. Overall CPU load is about 30%. Changing the number of threads doesn't seem to do anything at all!
On the same machine under XP Pro (32bit) I can render the same project in 42 minutes. Obviously there's something wrong somewhere.
Anyone got any ideas?
Thanks,
Otto