Some (many?) Sony Vegas users have probably already figured this out...
But I've just wasted a few days trying to figure out why video from my Canon 600D (T3i) DSLR didn't seem to colour correct or export from Sony Vegas Studio 12 well - the resulting (rendered-out as H264 .mp4) finished video when played back on my PC or uploaded to Vimeo was crushed blacks/detail and blown highlights.
Why...read on below (this contains some generalisations, but you'll get my point)
A Canon EOS DSLR's video files are Computer RGB (cRGB 0-255) I use a Canon 600D but I believe the same applies to 7D, 550D, etc
When you view the .MOV clips straight from the EOS camera on a PC using windows media player etc all is well. Windows media player etc handles playback of cRGB 0-255 video correctly.
If you then load the .MOV clip into the timeline of Sony Vegas whilst using a standard default 8-bit vegas project (I don't think this applies to 32 bit projects? But these aren't the standard and I don't use them due to PC speed) the cRGB video clip is automatically converted by Sony Vegas from cRGB 0-255 into sRBG 16-235 (Studio RGB). There is no warning message or notification, his sRGB fact isn't made clear anywhere as far as I know.
So what you may ask...
Well the Sony Vegas preview monitor and the playback monitor both work as standard in cRGB colour space. So you are now viewing a sRGB video in a cRGB viewer. The end result is a dull, washed out look to someone viewing it. As a user unaware of why this is being caused, you then alter the levels and colour to correct the washed out look (wrongly as there is actually nothing 'wrong' with the video clip itself, just your viewing of it in cRGB space) and you end up applying completely wrong levels/correction as a result. Due to Sony Vegas Studio not having any meters or histograms, it makes the whole situation even more confusing.
When you then render out the Vegas timeline as a H264 video, the resulting render has the blacks/detail all wrong (amongst other things).
The workaround answer, is to apply a 'Studio RGB to Computer RGB' level correction (there is a preset) on the main Vegas preview window. Carry out all your edits, levels and corrections, in the knowledge that your preview window is now visually 'correct' and then when you have completely finished, then remove the 'Studio RGB to Computer RGB' level correction preset, just before you render out the timeline (ie. you must remove the 'Studio RGB to Computer RGB' level correction preset you previously applied to the preview monitor).
Hopefully this info will save someone else having the same hassle.
Apologies to anyone who thinks the above is obvious and to all those out there using 'proper' software with meters etc ;-)
But I've just wasted a few days trying to figure out why video from my Canon 600D (T3i) DSLR didn't seem to colour correct or export from Sony Vegas Studio 12 well - the resulting (rendered-out as H264 .mp4) finished video when played back on my PC or uploaded to Vimeo was crushed blacks/detail and blown highlights.
Why...read on below (this contains some generalisations, but you'll get my point)
A Canon EOS DSLR's video files are Computer RGB (cRGB 0-255) I use a Canon 600D but I believe the same applies to 7D, 550D, etc
When you view the .MOV clips straight from the EOS camera on a PC using windows media player etc all is well. Windows media player etc handles playback of cRGB 0-255 video correctly.
If you then load the .MOV clip into the timeline of Sony Vegas whilst using a standard default 8-bit vegas project (I don't think this applies to 32 bit projects? But these aren't the standard and I don't use them due to PC speed) the cRGB video clip is automatically converted by Sony Vegas from cRGB 0-255 into sRBG 16-235 (Studio RGB). There is no warning message or notification, his sRGB fact isn't made clear anywhere as far as I know.
So what you may ask...
Well the Sony Vegas preview monitor and the playback monitor both work as standard in cRGB colour space. So you are now viewing a sRGB video in a cRGB viewer. The end result is a dull, washed out look to someone viewing it. As a user unaware of why this is being caused, you then alter the levels and colour to correct the washed out look (wrongly as there is actually nothing 'wrong' with the video clip itself, just your viewing of it in cRGB space) and you end up applying completely wrong levels/correction as a result. Due to Sony Vegas Studio not having any meters or histograms, it makes the whole situation even more confusing.
When you then render out the Vegas timeline as a H264 video, the resulting render has the blacks/detail all wrong (amongst other things).
The workaround answer, is to apply a 'Studio RGB to Computer RGB' level correction (there is a preset) on the main Vegas preview window. Carry out all your edits, levels and corrections, in the knowledge that your preview window is now visually 'correct' and then when you have completely finished, then remove the 'Studio RGB to Computer RGB' level correction preset, just before you render out the timeline (ie. you must remove the 'Studio RGB to Computer RGB' level correction preset you previously applied to the preview monitor).
Hopefully this info will save someone else having the same hassle.
Apologies to anyone who thinks the above is obvious and to all those out there using 'proper' software with meters etc ;-)