If you have Vegas why do you need SoundForge?

will-3 wrote on 12/3/2010, 2:13 PM
I have just (finally) upgraded to Vegas 10. (Da Da!)

And was about to upgrade our Soundforge 7 to 10 but... now I'm wondering if it is really necessary.

1 - Vegas was originally a multi-track audio recording & editing system... right?

2 - And you can still do multi-channel audio recording & editing with Vegas... or can you?

3 - So what advantage does Soundforge offer over using Vegas as your multi-channel audio recorder & editor?

Thanks for any comments (and education :)

Comments

Chienworks wrote on 12/3/2010, 2:44 PM
In a lot of ways i still prefer Sound Forge for audio-only editing because of it's precision. It feels more like picking up the tape, cutting it with scissors, and splicing it back together. Vegas feels more like i'm telling someone else what to do instead of using my own fingers.

However, there's probably very little i do in Sound Forge that i couldn't accomplish just as easily in Vegas if i spent the time to practice and get good at it.
kkolbo wrote on 12/3/2010, 3:14 PM
One is a good steak knife and the other is a scalpel. Sound Forge is where I do delicate or precise work on one small section. Vegas Pro is where I mix it all together.

I am not in Sound Forge everyday the way I am in Vegas Pro, but when it gets detailed I go to Sound Forge.

Thing that are available in Sound Forge but not Vegas Pro include spectrum tools, tone generation, and selective bit conversion. It also isolates the audio from the video for me so that I am concentrating on the audio chunk without the video (totally a personal thing)
farss wrote on 12/3/2010, 4:12 PM
1) Yes.
2) Yes.
3) None at all, in fact for multichannel its a right PIA compared to Vegas. For multichannel you want busses and routing etc etc and Vegas excels at this once you take the time to get your head around it.

SF is for microsurgery as others have mentioned. Izotopes Rx is way, way better than SF and is now my go to tool.
I do agree that at times it's good not to have the distraction of vision when trying finesse audio. For such times I create an audio only Vegas project.

Bob.
Geoff_Wood wrote on 12/3/2010, 5:23 PM
Sound Forge is an audio editor. You can do way much more 'deeper stuff in SF, with far more precision and 'focus'.

The term 'editor' has got a bit fluffy over the years....

geoff
Geoff_Wood wrote on 12/3/2010, 5:25 PM
Not to mention things like 'repair' functions and pencil tool !

geoff
Geoff_Wood wrote on 12/3/2010, 5:26 PM
That's because people don't get the difference bewteen the terms mulitchannel and multitrack !

geoff
farss wrote on 12/3/2010, 5:59 PM
"That's because people don't get the difference bewteen the terms mulitchannel and multitrack !"

I understand the difference but using just Vegas I can convert one to the other. I prefer working with multichannel because I don't have to keep an eye on sync. In Vegas I can assign the channels to tracks.

Maybe I'm showing my ignorance here but that's fine, that's how I've learned :)

Bob.

RRA wrote on 12/4/2010, 2:15 AM
Hi,

Acctually it's strange that Izotope - which is very close to SCS in terms of preparing tools for supporting video editing - has offered Spectral Repair just now. I'm sure this very specific need (well known for every video editor since very begining of video business : to cope not only with noise but also with phone calls or dog barking) is very easy to notice. From other side : supplier of audio soft as Izotope is, have to use knowledge about frequency sprectrum analysis in almost every product (they could offer Spectral Repair even 10,15 years ago, but they did not - why ? - because people from audio world have been asking : what I have to do with it ?).

It leads to conslusion that world of audio editing and video editing is not jet integrated properly. I treat Izotope RX2 as "must have", but have decided to wait, when problem connected with integration in SVP10 will be solved.

Best regards,
farss wrote on 12/4/2010, 2:38 AM
iZotopes Rx has been around for a few years, you missed a good deal, it was recently available for $139.
Video and audio ediiting I doubt will ever be fully integrated, there seems to be some fundamental problems that prevent that from happening.

Bob.
PeterDuke wrote on 12/4/2010, 3:16 AM
If I had to peel an apple I would pick up a regular knife rather than a Swiss army knife. Vegas has a lot of video baggage you don't need if all you want to do is edit audio.

But it often boils down to what you are familiar with. I dislike Audacity and Gold Wave because they don't feel like CoolEdit, but iZotope Rx and Audition do.
baysidebas wrote on 12/4/2010, 4:58 AM
But it often boils down to what you are familiar with. I dislike Audacity and Gold Wave because they don't feel like CoolEdit, but iZotope Rx and Audition do.

Do you think that it may be that Audition IS Cool Edit? Renamed by Adobe after they purchased Syntrillium some years back?
PeterDuke wrote on 12/4/2010, 5:12 AM
Of course.

I also seem to remember some connection between iZotope and Audition during its gestation. A plugin for Audition, perhaps?
reberclark wrote on 12/4/2010, 6:45 AM
I use SoundForge for tweaking then mastering all audio - music, SFX and narration/dialogue for Vegas. I get cleaner tracks, less noise and it makes for an easier final mix for me.

The izotope Mastering Bundle was included in my purchase of Sound Forge and I use it in the mastering process. Good stuff.
Rob Franks wrote on 12/4/2010, 7:41 AM
"Do you think that it may be that Audition IS Cool Edit? Renamed by Adobe after they purchased Syntrillium some years back?"

I have Audition, and unlike Vegas (or even soundforge for that matter) it'll open Dolby digital (.ac3) and DTS (.dts) directly (with a free plugin). I can also do microscopic surgery easier with audition than I can with Vegas. Other than that, there is little difference.