FCP can edit projects in many hundreds of different formats, and the proper import to Vegas (for the formats it can handle) depends on knowing what's coming in.
I've never done this but I don't see why it won't work.
Vegas can import and export AIFF files (what a Mac uses, right?) so why not export an SD QuickTime video track with as many audio tracks as you require.
Put a slate (with a short burst of tone on it) of some kind at the beginning for reference purposes.
Do your audio work in Vegas, render the audio back out as AIFF and bring that into FCP.
Don't forget the slate sound.
The Vegas marketing people have NEVER understood the importance of being able to import projects from competitive products. Heck, they don't even let you save a Vegas 8 project so it can be opened in earlier versions of Vegas (albeit with some features lost).
By contrast, when Excel came out, what was the most important feature? The ability to open 1-2-3 files.
When Word finally became a decent word processor, what did it do? Made sure it could open ANY Wordperfect document. And, Microsoft made a BIG deal of the fidelity of that import filter.
I can give dozens of other examples of databases, graphic programs, etc. which all can import from other formats.
How the heck does Sony ever think it will acquire customers from competing programs if it doesn't do this?
However, the product management still hasn't seen fit to provide more than a generic interface into their product for third-party plug-in developers (a related oversight, and another very important strategic mandate that they've skipped), so I doubt they'll ever provide anything at all for FCP users.
Vegas has built in boundaries created by the Sony ownership. Adobe and Apple don't make cameras and develop proprietary acquisition formats. I doubt we'll see the day when Vegas imports P2 or RED. I'm getting come hither looks from CS4.
Vegas has built in boundaries created by the Sony ownership. Adobe and Apple don't make cameras and develop proprietary acquisition formats.
I would bet money that Sony owning SCS is not a factor in their development decisions, at least not in which platforms to support.
SCS is simply not interested in targeting the RED market, or SI-2K, or any of the other higher level formats.
Leaving its audio-only days aside, Vegas is a DV NLE that recently added HDV. They will always support the prosumer formats, and that's where they feel comfortable.
The Vegas team does not see itself competing with FCP.
They may have seen themselves competing with PP in the past, but PP is evolving so fast that I think the train has left the station feature-wise (including FCP import, btw).
Don't take my word for it.
Just look at every decision they have made since VV3 (my starting point).
Regarding playing with other NLEs, in my experience the fancy stuff often does not work. You'll always have problems like filters being implemented differently (or not available), motion being handled/described differently, etc. etc. etc. So an EDL, as old school as it is, is still being used in many professional environments (EDLs will carry over cuts, dissolves, and speed changes; that's about it).
There's also Avid's AAF standard... which will sometimes work. (It does from Vegas to AE.)
XML generally doesn't work since it's a standard way of describing a proprietary format.. though programs like Automatic Duck will handle specific XML outputting from various programs.
As far as it being essential for NLEs to open up projects from other NLEs, I don't think this is the reason why FCP enjoys the market share it does now. But it does enjoy a small amount of high-end broadcast use because it can output OMF (for audio) and EDLs for online editing.
On the other hand, I think it would be useful if Vegas could output EDLs (this is currently a discontinued, unsupported feature) and input+output OMFs or AAFs for audio editing. This would be a situation where I'd be using FCP instead (or Avid, if I knew how to use it). But then again, the higher-end broadcast market is not big.
However, the product management still hasn't seen fit to provide more than a generic interface into their product for third-party plug-in developers (a related oversight, and another very important strategic mandate that they've skipped), so I doubt they'll ever provide anything at all for FCP users.
Well Vegas does output XML so theoretically a program like Automatic Duck could be written to understand Vegas' XML and be able to bridge between the different formats out there. I believe that's what Automatic Duck does for FCP... FCP is listed on its website as being able to output AAF (it can't do this; it needs Automatic Duck to do this).
Sony's HDXchange product works with Vegas via XML input + output.
I'm hoping that SCS gets on the RED wagon. That's where digital cinema has moved. And, while I know that "movies" are not Vegas' main focus, it would be nice to see them incorporate some higher-end compatabilities. With Vegas already being much more intuitive and better at handling audio, I think it would start turning heads in a completely new industry.
To return to the original question tht started this post, EDL Convert Pro will convert FCP XMLs into Vegas XMLs for audio post cross NLE transfer.
However it costs more than Vegas to purchase from Solid State Logic.
The problem here really isn't the video format as the original request was transfer from FCP to Vegas for audio post work so the video only needs to be rendered as a single file in a format that Vegas can replay. FCP will output AVIs as well as Quicktime and, as Vegas has questionable performance under Quicktime, I'd recommend an AVI video.
As to the audio tracks, if the original project has been edited in Final Cut Studio 2 try 'sending' it to Soundtrack Pro from FCP on the Mac and see if Soundtrack Pro will output an AAF (not sure if it does it may only do OMF... I know it opens AAF though that can be imported into Vegas.
If not, you can contact me via email, as I have EDL Convert Pro, FCP, Vegas and ProTools, and I'll see what we can work out for converting the audio from OMF to Vegas .veg at minimum cost for you.
Apple: Easily move complete multitrack projects between Soundtrack Pro 2 and other industry-standard audio applications. Import and export AAF files for round-trip convenience. Soundtrack Pro 2 also supports import of OMF files.
I was just wondering, because FCP is Mac and Vegas is PC how can you this work , unless you making a MOV file and copy into external drive and then paste into PC with Vegas. I have tried it with flash drive and could only go upto 4 gb in size.
I have bigger file but could open it as when i move the harddrive from Mac to PC.
What format harddrive has to be in order to copy from Mac to PC.