Is there a way to speed up "building peaks"?

Mindmatter wrote on 6/24/2022, 8:38 AM

Hi all
as the title says. It sometimes just takes ages before you can even start editing. And I'm on a relatively fast PC. It seems to me that Cubase and the likes are much faster at it.
Any better solution or workflow?

Thanks!

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD

Comments

relaxvideo wrote on 6/24/2022, 8:52 AM

Where are your source footage? M2 ssd recommended :)

I think needed time depend mainly of read/write speed (at the same time..)

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

Mindmatter wrote on 6/24/2022, 11:44 AM

To make matters worse, I accidentally stopped the peak building on a small new imported clip, so I selected it and chose " rebuild peaks" ...and vegas now rebuilds ALL the audio peaks instead of just the missing one!
So now Vegas rebuilds 30 peaks on a 3 hour multicam timeline, probably takes a couple of hours... 😖Why does it do that instead of just rebuilding missing ones by default?? Why does it erase the existing ones?

Last changed by Mindmatter on 6/24/2022, 11:44 AM, changed a total of 1 times.

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD

rraud wrote on 6/24/2022, 12:13 PM

Confirm the <.sfk> waveform files are being saved in the same location folder as the media files. If the media files are in a read-only location, the waveform files would not be saved.
Sound Forge has a setting to 'delete temp files on close. I am not sure if Magix versions of Vegas has this option which would remove the <.sfk> waveform files on exit.

rraud, Magix Sound Forge forums moderator