Is this logical - VV Video & Audio in One App

PAW wrote on 1/29/2003, 4:49 PM

I have been trying out the VV4 beta and something occured to me.

If I need to edit audio with DirectX tools at the event/track level on a large project the amount of processing brings my system to crawl.

I do like the VV interface and the multiple takes for video/audio and switching between takes on the timeline.

I configured VV as the audio editor in prefs (pointing to a copy of the VV exe) and if I choose "open/open copy in audio editor" it brings up the audio event in another copy of VV.

I thought this was a great way of working except I would like to save the workspace of the second VV (Audio layout) to display differently from the first VV (Video layout).

It seems to save the layout of the last VV session.

I tried to make copy of the executable but it made no difference.

Does this make sense?

Seperate session prefs to make the most of the Video and Audio capabilites

Regards, PAW

Comments

Chienworks wrote on 1/29/2003, 7:04 PM
Well ... Vegas is both Vegas Video and Vegas Audio. So ... if you're running Vegas you've already got Vegas running as the audio editor. I can't see that you gain anything at all by running a second instance of it. You'll be doing the same editing in either instance. The idea of specifying an audio editor is to use a different program such as SoundForge to do different types of editing that Vegas can't do.