Comments

WestsideSteve wrote on 12/15/2016, 1:39 PM

And just for the record I finished up that project closed it down and started a new one and the new one does not do it. I think it might be the Russians

 

WSS

set wrote on 12/15/2016, 5:03 PM

How about the final rendering result?

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

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WestsideSteve wrote on 12/15/2016, 5:41 PM

Seems to be ok. No idea what happened, just one of those things. Thanks.

 

WSS

WestsideSteve wrote on 12/16/2016, 8:57 AM

I have a lot of effect on the main audio track, I wonder if that is a problem? I do have a substantial processor and plenty of ram I should think.

 

WSS

ByronK wrote on 12/16/2016, 7:48 PM

WSS, I'd be curious what happens if you do a mixdown of just the audio, import to another audio track and delete or mute the original audio and see if the issue still happens.

I've noticed minor/odd glitches w/ intermittant crashes when I have lots of audio tracks w/ effects AND multicam video, so now I create a seprate audio project in Vegas or Cubase and create audio mixdown first, and have one audio track to synch my multi cam videos to.

WestsideSteve wrote on 12/16/2016, 8:52 PM

Hello Byron. Yes I actually do that. I have two cameras with digital mic room soundtracks and one digital mix off of the soundboard of the band.

Pluraleyes syncs them up and then I mute one of the two cameras using the one remaining for audience response that I fade in and out. The board mix I run through Sound Forge, mastering compression, EQ and mastering verb.

So I only actually have the two tracks in the Vegas project.

Then I imported into the Vegas project.

WSS