Key Question

JimMSG wrote on 5/22/2010, 4:18 PM
I'm working on a project with no budget, so the set I built is completely CG. There will be a single actor, newscast type setting, so keying should work just fine to put the actor "on" the set.

The big question in my mind though is depth. When I watch the weather reports on a local newscast, there is no depth. The weatherman has the map immediately behind him. That's fine, that's how it's supposed to look. But, what if I want the background to look like it is a foot or two behind the actor instead? I've seen this done in movies, so I know it can be done, just not sure how.

My best guess is to position the vertical screen the same distance behind the actor as the back wall of the "set" would be, and light the actor so shadows are generated on the key screen. It seems that when the shot is combined with the CG set, the shadows would combine with the visual "cues" in the set to add the sense of depth I'm wanting to achieve.

Basically, I'm trying to avoid a pasted in look. Am I on the right track with what I'm thinking? Is there a better way to do it? Is there an article here or at the Cow, or somewhere I should be reading that addresses this?

Thanks in advance - Jim.

Comments

farss wrote on 5/22/2010, 4:41 PM
You're pretty much on the right track. All I'd add is to use the same focal length lens for the background plate and the keyed in actor.

If you really want to sell the shot then a matched camera move can work wonders but that can take a lot of planning, worse if you get it wrong you really blow the illusion.

Bob.
richard-courtney wrote on 5/22/2010, 4:47 PM
I would try a very tiny amount of Gaussian Blue on the background.

Then for a shadow that moves you can make a copy of your greenscreen track
and add the chromakey FX. There is an option to show mask only. Render this
track out. With a combination of mask generator and moving the frame down and
left/right to offset it make and uncompressed AVI so you get an alpha.

Add it into the scene above the background track and reduce the track opacity.