When keyframing effects, when you want smooth temporal acceleration and deceleration from keyframe to keyframe, one right clicks the keyframe and chooses "smooth".
But if one wants to prevent overshoot in the final keyframe of a move, does one choose "hold" for that one?
Unfortunately the on-line help doesn't bother to define that.
Am I interpreting it correctly?
Thanks.
But if one wants to prevent overshoot in the final keyframe of a move, does one choose "hold" for that one?
Unfortunately the on-line help doesn't bother to define that.
Am I interpreting it correctly?
Thanks.