largest still image in 10e 64bit?

ushere wrote on 7/24/2011, 1:33 AM
would like to pan/scan as large a stable image as possible - will covert to png for tl.

anyone know what's the max size i can use 'safely'. i presume 4k is quite alright, but anyone worked 5 >8k or more?

Comments

Marco. wrote on 7/24/2011, 7:01 AM
Since Vegas Pro version 9 gigapixel resolution for still images is supported. How well this works depends on many things.

I have an earthview foto (jpeg) which I use for a zoom demo in Vegas Pro. This photo is 21.600x21.600 pixel of size - 446,56 million pixels. I can't open this photo in my grafic apps (them either freeze or crash). But I can open and animate it (with Pan/Crop) in Vegas Pro 9 and 10. Though I use a separate project just to animate this one photo and there is some latency when editing it it just works fine and stable (Vegas Pro 64 bit on a Dell Precision notebook with 4 GB RAM and an intel Centrino dualcore CPU (2x2,8 GHz).

musicvid10 wrote on 7/24/2011, 7:11 AM
Leslie,
You could look at the unpacked (raw) size of your image(s). A 4000x3000 image has a raw size of 34MB if no alpha. An 8000x6000 image is 137MB unpacked. The packed (compressed) size is not an indicator.
ushere wrote on 7/24/2011, 7:43 AM
thanks guys,

maybe i'm looking at this incorrectly.....

here's two mock-ups of the 'canvases' i want to create, and the pics in each frame i would like to go into by up to 50>75%.

i can create them to pretty much whatever size in ps, and save out the final as a png.for the tl.

http://db.tt/FKxLDeP

http://db.tt/tXJookJ

the actual pics are fx frames from a d700
musicvid10 wrote on 7/24/2011, 8:01 AM
I think I would keep each frame at its original resolution (is that 4000x3000?), which would make for a pretty big file. I agree PNG is probably the most manageable format.

A 12000x9000 final image would occupy 300+ MB of RAM, which should be reasonable in Vegas.

Is the Ektachrome border something you found or made up yourself?
Birk Binnard wrote on 7/24/2011, 11:58 AM
I'm on Movie Studio 11, not Pro, but I've been mixing very large pan/scan stills with AVCHD video input since Version 9. My output is always 1920x1080. I have had no problems with out of memory crashes or hangups with VMS 11 (or 10) but I do have the 64-bit fix installed and 6 GB RAM. Most of my stills are 4 - 5 MB JPG files but some (panoramas) are 20 MB or so.

Eugenia has said large still images can be a problem for Vegas (Pro I believe) and she recommends down-rezzing them, but this has not been my experience and I don't change the image's native size or resolution .
ushere wrote on 7/24/2011, 4:29 PM
thanks again guys..... feel more confident just doing it rather than fretting about what might / might not work....

@mv - bit of both found original film strips on net and reworked them to my requirements.
you want a copy? if so i'll dropbox it as psd.... btw. reworked another version to 16:9 which is the one i'll probably end up using.