Listen to some of my recordings/mixes/masters

strunz0 wrote on 1/13/2002, 3:17 PM
I recorded the following passages in sonic foundry vegas version 1. I am very experienced in the software and recently completed and album and demo in it for two different artists. I must say that Vegas is a champ. Each one of the follwing recordings had more than 36 tracks each. No glitches, even with reverbs, delays, compressors, and eqs on almost every track.
Well..here are the recordings. Let me know what you think about the music and the recordings because I produced them as well as recorded them. Thanks.




Thanks a lot,
Daniel Allocca

Comments

tserface wrote on 1/14/2002, 10:52 AM
Very cool. Nice mix and very good tunes. I especially liked Turned Around, but it was more of a style thing as both were well done.

Tom
strunz0 wrote on 1/14/2002, 1:06 PM
thanks. more comments please
jyarb wrote on 1/14/2002, 4:24 PM
Great Job
cliffbroussard wrote on 1/14/2002, 6:48 PM
Very nice job. I especially enjoyed the smooth vocals on Turned Around. Sound quality was excellent.
Thanks for sharing.......cb
kevrlill wrote on 1/14/2002, 10:28 PM
So far, I've only downloaded "Turned Around". It was very enjoyable. Nice, full sound!

Kevin
strunz0 wrote on 1/15/2002, 11:05 PM
thanks a lot guys. i am only a college student and am hoping to get better. its not pro work yet. I appreciate the compliments.
mfranco wrote on 1/16/2002, 5:19 AM
Very nice songs. If it's not a hassle for you, could you please describe your recording/rendering process? I'm learning the audio aspects of vv3 and just an overview of how you did the acoustic guitar and/or vocal would be very helpful to me. Keep up the good work and thanks.
strunz0 wrote on 1/16/2002, 3:45 PM
sure franco,
I used 4 microphones for the acoustic guitar. two stereo pairs straegically placed to avoid phasing problems. 1 stereo pair close up, and 1 far away. The close ones we evenly spaced about 2 feet apart from the sound hole pointing in. The outer were about 6 feet apart pointing at the sound hole on the left, and the fret board on the right.
All signals went through Aphex 107 tube preamps. The microphones used were a pair of akgc1000s close, and a pair of Rode Nt1 far.
As far as rendering them. In the audio world is actually referred to as mix down...i used the save as feature in vegas. I saved the files as a 24 bit 96 k file. and then imported it in to sound forge for mastering. After compressing, normalizing, and eqing it, I dithered it down to 16 bitr 44.1 for CD production, and an mp3 for internet use.
I hope that answered some questions. Thanks. If u have any more questions or comments let me know.

-Daniel Allocca
naclhead wrote on 1/17/2002, 2:12 PM
Hi Daniel,

I have a question about the proceedure you just described. I also have the Delt 1010 package with VA1 and SF5I just posted a detailed message about my "seat of the pants" proceedure if you want to see where I'm coming from. It's under the topic "Are there db max and min guidelines..."

My question about your proceedure is: when you say you open the files in SF, do you mean you open the individule tracks? Perform the eq, compression, etc. then open them back in Vegas and do your mix? Or are talking about mixing the entire project then rendering, then opening in SF?

If it's the later, what kind of eq are you doing? Are you eq the whole song or just parts of the song? Didn't you do eq on the individule tracks before mixing? Or is the eq you're talking about a standard part of the mastering process?

I'm just to the point where I'm ready to learn about final mixing and mastering. Any suggestions on where I can find out what the standard proceedures are for that process? I know there's no subsitute for experience, but I could at least know what I'm supposed to be doing in that procees then I can go about applying those things and learning.

Thanks if you can help.

Todd Zimmermann
NaCL
strunz0 wrote on 1/18/2002, 10:34 PM
i mixed each track one at a time and together with other tracks with vegas. I also performded levels, compression and other standard things done in most, but not all mixes. Once i was happy with the mix in vegas, I mixed it down to a two track file.

I then opened that 2 track file in sound forge. I mastered it by compressing it a bit...like a 2:1 ratio with a threshold of like -6db. I used this compression in order to take the peaks in the song and bring them down a bit. This then allowed me to compress the overall mix again with a 3:1 ratio and a threshold of -8. I boosted the output of the compressor by about 6db to maximize headroom.

I then EQd the mix to my likings. This EQ was to effect the final mix. There were some things i did not like about the low end after compressing. It became a bit boomy..so i cut around 80 hz, and again around 250. I also added some highs above 8k to allow for some brilliance. I hope this helps a bit. If you have any other questions feel free to ask. thanks.