Magic Bullet Editors Vegas Plugin

jaegersing wrote on 2/4/2006, 4:50 PM
As you probably know, the latest version of MB Editors supports hardware acceleration using certain nVidia graphics cards. Thought you might be interested in some user feedback.

I just installed MB Editors and an Inno 6800 Ultra in my 3.2GHz Pentium PC (it's the fastest/cheapest AGP card that I could get). Vegas now plays clips with the MB effects in realtime and the rendering is much much faster than before. For comparison, I re-rendered a 4 minute project that previously took 1.5 hours without HW acceleration. It took less than 8 minutes with the "GPU Enabled" checkbox selected.

It looks like the existing Vegas effects are not accelerated, but anything with MB applied zips through very fast. I appreciate why some users do not want Vegas to be tied to particular hardware, but it would be really nice if we could get something like this for everyday editing in Vegas.

Richard Hunter

Comments

Laurence wrote on 2/4/2006, 8:51 PM
GPU acceleration is my pet cause these days. The acceleration probably works fine with most of the better non-NVidia cards as well. Hopefully Vegas will drop the current "video for windows" approach and apply GPU acceleration in Vegas 7.
apit34356 wrote on 2/4/2006, 9:17 PM
Just about all the highend 3d and nle's are going the GPU acceleration route. Time is money. The $$ saved using GPU acceleration vs Cpu hardware is just vast. For 3d apps, where highend graphics are standard requirement, this just is a god sent for production. The poor design of the intel cpu is why gpu's are real performers. this is why the Cell cpu will rule in the 3d and HD editing world. AMD has done a good job of cleaning up the design, but its still a cow or hot plate. Long ago, IBM choosing the Intel design because of it's limited power and it would not threaten its struggling mini-computer line, really was a bad call.