I noticed markers beyond the 10th one are not enumerated as they show up on the time line. The first 10 are numbered from 1 to 0 (instead of 10). Is there a rhyme or reason for these?
Yes. The first 10 can be jumped to immediately by pressing the numbers 1 - 0 above the letters on the keyboard. After that, they cannot be direcly jumped to - hence no number in the orange.
it would be nice if the markers could be listed by their text values (with some sort of hyperlink), and then immediately jumped to by clicking on them...any functionality like this in vegas? Any plans in a future version?
Sorry for being harsh, but it sounds like someone at SoFo getting into the habit of creating half-ass features again.
First, are we all expected to create projects with only so many markers that we can count with both hands? what about our toes?
How many users out there truly rely on these puny numbers to know which one to punch a key to go to?
The markers are numbered in the order of their creation, which is kinda useless when i have my markers created all over the timeline as i go along and do not intend to remember that the marker numbered "1" is actually marking my credit screens toward the end of the project.
Is there a Marker Browser window, a la Media or FX Browser windows?
May our marker text be as long as we have the energy to type in those fanciful words reminding us what a clip is all about, and none of which are chopped to 40 characters in length by DVDa.
May our markers not overlap each other on the timeline so that they are useless.
May our markers be listed in order of creation, or order of time line, or order of Vegas whichever fancy us at the moment and in a browser window of their own.
May our markers' contents be importable into its own video track as generated media.
May our markers' contents be exportable en masse or by selection into .RTF or .TXT files.
Gee SVoBa any chance you could keep a civil attitude. It must be the fact that you can hide behind a computer that encourages some people to be as scathing and nasty as they feel like. Too bad. Oh Well this makes two to put on my ignore list hope you and billybob enjoy insulting each other.
SVoBa: i look at it more as the markers serving their purpose well, and someone at SonicFoundry came up with the idea that, if someone had 10 or less, then assigning them numbers would make it more convenient to jump to them with a single keypress. So i see these numbers as added functionality in some situations, not a detriment at all.
I've also noticed that once you reach the 10 numbered markers limit, sometimes when you hit M to place a marker in the timeline, it doesn't always put one there. I usually have to go back and delete some of my previous markers in order to get the markers to show up again. Anyone else have this problem???
I use the markers a lot to create on the beat markers with audio. This gives me a really close "split" point to edit music to the beat. Sometimes I end up with maybe 50 or so markers. Now I might be using this option incorrectly, but if I found they had been numbered up to "50" and beyond I'd get in a real tizzy with all the "figures". My advice to myself is always KISS - keep it simple stupid - works mostly for me.
Oh - I wonder if there was an EDL type of thingy that would list these multi-markers up against a "thumbnail" for my easy recognition as to here I was . . . . maybe something in this.
Excellent discussion going on here, will keep an eye out for future development.
Thanks for the pointer. I wanted to upgrade to 4.0b before trying it out. I've now done both. It could certainly be better.
There are no linkage between the items on the list and the actual markers. It'd have been more useful if the selected marker (from either location) were to light up at both the timeline and the view box.
Moreover, when the markers are shown in the view box, clicking the "Save" floppy icon generated a cryptic error message "Can't modify the built-in 'All fields' template. Please rename it before saving." If i were to modify the field to the left, e.g. changing it to "All fields foobar", and clicking the "Save" floppy icon again will yield no visible action.
The delete and save buttons are for saving "format" template - that is the fields and their order - and not the save of the markers. You can not delete or change the default format. You don't need to save the marker, once you add/delete/rename they are there as part of the project.
You can also move to next/prev marker on the time line - using Ctrl and arrows.
Another option, not so nice, is to copy the time from the marker list (view-edit detils or alt+4. And o the time line press ctrl-G, ctrl-V and enter.
Your explanation about the "Save" icon makes sense. However, if that's the case the Windows GUI rules say that when the icon is not applicable (i.e. while viewing the markers) it should be greyed out. It's not in this case, hence considered broken - nee bug.
Unfortunately, i have many dozens of markers of very long text contents for the projects and saving them one-by-one via the edit-copy-paste method is really tedious to the point of being impractical.
Sorry, what i meant was i wanted to extract the contents of the markers and to save them as a separate file in human readable forms (for story line editing, etc.). I know they are saved with the .VEG or .MPG files.
Add your makers and label them
Now bring up the Edit Details View
Select Markers and All fields
Now highlite the name colum and either CTRL+C (copy) or right click and copy
Now open Notepad or Wordpad and paste.
You can also label the markers in this view by clicking on the name field for the marker and entering text.
Yes, i know i could do that for each marker individually. When a project has many dozens (80+) markers like the one i'm working with at the moment, it fast becomes a tediously impractical chore.
If i click the the upper left corner button, all markers will be selected; unfortunately if i were to right-click the markers, only "Paste" option was available, "Copy" option was greyed out.
If i went down the column of marker numbers and shift-click each one of the marker number, eventually i could then "Copy" them. This did work.
If i click on the title button (either "Position" or "Name"), no matter how the column is sorted, the triangle indicator always pointed down. It's supposed to point down for descending and up for ascending order, correct?
It turned out the sequence numbers on the left most column bear no resemblance to the etched marker numbers on the timeline.
Worse, if i keep clicking on the title button, it will respond exactly twice (one sorting direction and then the other) and stop working on subsequent clicks.
All in all, the whole thing, simple as it is, is pretty much either broken or tediously impractical.