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Illusion wrote on 3/24/2021, 2:16 PM

Vegas already recognize all your RAM. This setting is the amount that is allocated to dynamic preview. If you find 32G not to be enough for Dynamic RAM preview, you can increase the limit in the internal. There are other problems that appear if you allocate too much here, use with caution.

Holding Shift, click on Options menu. The menu Internal will appear, last row, select it.

For some reason, I am no longer able to use the search box to locate the particular parameter so I hade to scroll manually. The parameter is called RAM Preview Limit (MB), just below the one I selected in blue here, it is about 3/4 of the way down, after a long list of TRUE/FALSE flags.

Change the value to what you want. As an example, I set it to 64G. Restart Vegas.

Now if you go to Video tab in preferences, you can see your updated value (Not quite 64G, the UEFI reserve some part of the total RAM)

Last changed by Illusion on 3/24/2021, 2:18 PM, changed a total of 1 times.

  • ASUS ROG Strix X570-E
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  • 128GB RAM (4x32GB)
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Marc-Gold wrote on 3/24/2021, 2:41 PM

Thank you very much for your help. It worked just fine.

Best, Marc

j-v wrote on 3/24/2021, 2:44 PM

@Marc-Gold
Do you really think you need so much when you use in the program a big region to use with Shift+B to look real time that region and not in preview?
Most of the time such settings gives a lot of problems with rendering if you forgot that setting to undo before rendering.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Marc-Gold wrote on 3/24/2021, 2:47 PM

Thank you for your advice. I'm checking it out right now to see how vegas performs. I'll let you know. Just need to know how to properly optimize both for preview so that I can see my editing in real time, and also for rendering so the render moves as quickly as possible. Any suggestions for those settings? Much appreciation for your help.

Marc

j-v wrote on 3/24/2021, 2:53 PM

Any suggestions for those settings? Much appreciation for your help.

Like I already said, for realtime previewing do what you want to do, but after that at rendertime set it back to the default 200 or 0 MB.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

RogerS wrote on 3/24/2021, 8:04 PM

What j-v said. You can switch amounts without restarting so it's quick to put it to zero before a render.

Illusion wrote on 3/25/2021, 6:04 AM

@Marc-Gold
Do you really think you need so much when you use in the program a big region to use with Shift+B to look real time that region and not in preview?
Most of the time such settings gives a lot of problems with rendering if you forgot that setting to undo before rendering.

Dynamic RAM preview is not only used with Shift-B. See answer from Derek here: https://www.vegascreativesoftware.info/us/forum/vegas-refuses-to-use-more-than-3gb-of-ram--127930/

Any suggestions for those settings? Much appreciation for your help.

Like I already said, for realtime previewing do what you want to do, but after that at rendertime set it back to the default 200 or 0 MB.

I have set my Dynamic RAM preview to 8G and I don't need to change anything for renders.

  • ASUS ROG Strix X570-E
  • Ryzen 9 3900x 12-core
  • 128GB RAM (4x32GB)
  • Nvidia RTX 2070 8GDDR6
  • 1TB WD Black NVMe M.2 for OS/Prog
  • 1TB WD Black NVMe M.2 for Media
  • 1TB/2TB/4TB SATA3 SSDs for projects/media
  • 4TB WD Red drive for local cache
  • 10TB EXOS Enterprise, 14TB Toshiba drive for local cache
  • 32in 4K main monitor, 24in 1080 second
  • Win 11 Pro
  • 28TB NAS for long term archive storage
  • Sony a6000
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  • GoPro Hero 8
  • GoPro Hero 11
  • Sony BRAVIA XR X90J 75" 4K HDR10
  • Nvidia Shield TV Pro media player (GigE wired)
  • JBL Bar 5.1

 

RogerS wrote on 3/25/2021, 6:35 AM

With NVIDIA there is a chance of out of memory error or glitches when using NVENC encoding and dynamic ram preview greater than 200. I've had it happen and helped numerous other people with the same issue.

Illusion wrote on 3/25/2021, 6:49 AM

With NVIDIA there is a chance of out of memory error or glitches when using NVENC encoding and dynamic ram preview greater than 200. I've had it happen and helped numerous other people with the same issue.

True, I know. But I have tweaked my setup to get it working.

Here is another example that Dynamic RAM is not only used with Shift-B.

I have modified the RAM to 32G

When I playback my timeline, the memory fills-up slowly until it reaches the max set previously. The value used is higher than 32G because Vegas uses ram itself, not only the preview.

This is my cached rendered timeline. It will remain there as long as I don't edit some part of it. Subsequent playback are smooth.

If I resize the preview window, the cache is flushed.

 

The only way I was able to get my system stable was to follow a suggestion from one of Scrapyard Film tutorials some time ago where he suggested to disable OpenCL interop. This is located in the Internal menu

My system is stable even since I did this change.

  • ASUS ROG Strix X570-E
  • Ryzen 9 3900x 12-core
  • 128GB RAM (4x32GB)
  • Nvidia RTX 2070 8GDDR6
  • 1TB WD Black NVMe M.2 for OS/Prog
  • 1TB WD Black NVMe M.2 for Media
  • 1TB/2TB/4TB SATA3 SSDs for projects/media
  • 4TB WD Red drive for local cache
  • 10TB EXOS Enterprise, 14TB Toshiba drive for local cache
  • 32in 4K main monitor, 24in 1080 second
  • Win 11 Pro
  • 28TB NAS for long term archive storage
  • Sony a6000
  • Sony A7C
  • GoPro Hero 8
  • GoPro Hero 11
  • Sony BRAVIA XR X90J 75" 4K HDR10
  • Nvidia Shield TV Pro media player (GigE wired)
  • JBL Bar 5.1

 

Marc-Gold wrote on 3/25/2021, 10:04 AM

Thanks very much for your advice. I searched the internal menu and didn't see Open CL interop listed. I was going to disable it as you suggested. Any idea where it might be found?

 

Illusion wrote on 3/25/2021, 10:38 AM

Search for "opencl/", you should find it. It works on my side.

  • ASUS ROG Strix X570-E
  • Ryzen 9 3900x 12-core
  • 128GB RAM (4x32GB)
  • Nvidia RTX 2070 8GDDR6
  • 1TB WD Black NVMe M.2 for OS/Prog
  • 1TB WD Black NVMe M.2 for Media
  • 1TB/2TB/4TB SATA3 SSDs for projects/media
  • 4TB WD Red drive for local cache
  • 10TB EXOS Enterprise, 14TB Toshiba drive for local cache
  • 32in 4K main monitor, 24in 1080 second
  • Win 11 Pro
  • 28TB NAS for long term archive storage
  • Sony a6000
  • Sony A7C
  • GoPro Hero 8
  • GoPro Hero 11
  • Sony BRAVIA XR X90J 75" 4K HDR10
  • Nvidia Shield TV Pro media player (GigE wired)
  • JBL Bar 5.1

 

Marc-Gold wrote on 3/25/2021, 11:06 AM

Thanks for the clarification. I did find it and changed it to 'FALSE'