Memory Halts Rendering!!! - HELP!

msc999999 wrote on 4/25/2002, 11:11 AM
I'm running a newly built Pentium 866, with 1 Gig of RAM, 100 Gig hard drive that is using only 45 gig after finishing this 2 1/2 hour movie I just put together and running XP. When I try to use the "Tools - Print Video to Tape" option (Vegas 3.0), I've selected only an hour of the project and somewhere in the middle of it's pre-rendering of the selection it comes up with a memory error and halts the process. Then when if I even try to open the saved file with what has already been pre-rendered, it won't open it because it says the system is low on memory. Difficulty, or should I say more curious, is when I look at my system processes it tells me that I have plenty of RAM available, over 400,000 of the 1 Gig???? So in short, I have what appears to be lots of physical memory and plenty of hard drive space, but yet I can't Print to Tape even an hour of video??? So, I thought about rendering the file as an AVI and then using the Capture-Print-to-Tape feature to print it back to my DV, but the quality of that doesn't appear to be as good as going directly to tape when I did a test with about 2 minutes of video (I used the standard AVI selection and the NTSC DV Template). So here I sit with this 2 1/2 hour movie that I can't get off my hard drive and back to DV tape to watch it! Anyone got any suggestions? I'm really feeling kind of screwed here by some apparent memory error that is telling me something different than what my system is telling me and after 3 weeks of 8 hour editing sessions, I'm just a little miffed. Thanks!!!

Comments

haywire wrote on 4/25/2002, 11:45 AM
One of the rendering options in the 'Render As' dialog box is 'render loop region only'. Be sure this box isn't checked, unless that's the result you're after. When I render a complete project, I press CTL-HOME then "I" and "O" to eliminate the loop region in case I forget to uncheck the box. Hope this helps.

Michael
msc999999 wrote on 4/25/2002, 11:50 AM
I was actually referring to the "Print to Tape" option under the Tools menu. This option lets you go right back to the DV tape whithout rendering first and then going to tape. It is supposed to render the project, or the selected loop region, and then record to the tape. And I actually do have that checked because out of the 2 1/2 hours I can only print a max of 1 1/2 hours to a DV tape therefore I've selected 1:17:00 to print to tape. But as I noted, it won't even get that far. Somewhere in the middle of just trying to print to tape it stops do the error. Thanks for the feedback though.
SonyEPM wrote on 4/25/2002, 1:41 PM
"I thought about rendering the file as an AVI and then using the Capture-Print-to-Tape feature to print it back to my DV, but the quality of that doesn't appear to be as good as going directly to tape"

The quality will be identical. You might be looking at a different preview rez, but in vidcap or the timeline print scenarios, you will be printing DV- the same digital bits in either case.

Can you render a single .avi file with the DV template without hanging?

Does your video display card have hardware accel turned on? If so, try turning that off.
msc999999 wrote on 4/25/2002, 4:17 PM
What effect will turing off the acceleration have on the rendering? I haven't tried to simply render yet, I'll be doing that tonight, but I don't understand why, in any event, I can't use the Print To Tape feature for even an hour of video. Thanks.
SonyEPM wrote on 4/25/2002, 4:19 PM
"What effect will turing off the acceleration have on the rendering?"

none- might be faster