methods to group audio with an event

logiquem wrote on 11/4/2010, 8:35 AM
Hi,

Is there a way in Vegas to group a separetly recorded audio track with a video event and keep them synched such as you can use them later without having to copy/paste from a project or rendering to a new file?

I would like to build a library of many interview clips (where original audio have been replaced/synched with audio events from external recorder files) and having access to it from different projects.

I can basically do this with the video part using regions or sub-clips, but i lose the new audio track synched in the timeline. Any idea?

Comments

rs170a wrote on 11/4/2010, 9:05 AM
Click the audio event, shift-click the video event and press G to group them together.

Mike
decaffery wrote on 11/4/2010, 9:52 AM
although you can lock seperate audio and video clips on the timeline so that they stay in sync, you can't move that new "linked" clip back into the project media folder. This makes working with media from a dual system shoot quite difficult.

Once you pair something up, it must always stay on a timeline to get access to it. Its workable with a few clips, but large ammount- good luck. Final Cut Pro can do this- its called sub-clipping. This "subclip" become trimmable and usable like a normal media event. Vegas also has a subclip function- but it does not save the new audio track in that new subclip. It keeps the original recorded audio -and ignores the new audio you just paired it up with.

Since Vegas can "nest" (importing other vegas projects as media) so there are cumbersome workarounds. My suggestion would be this:

1) Create your main vegas project where all editing will take place. Close it out.

2) Create new vegas project and name it something specific to a group of like shots, "INT OFFICE DAY.veg" or SCENE 4.veg" for example. Import all your office day or scene 4 video and audio clips into the project media panel.

3) Lay all these video and audio clips out on the timeline, sync them up, and remove any gaps. Clean up the starts and end points, and stack them all next to eachother so it looks like one solid block on the timeline. Place a media marker at the end of each cut between the clips. You can even name the media markers- "scene 4 take 2" for example. Save this project.

4) Re-open your main project, go to the explorer tab and drag the project (from step 2) into the trimmer. This is nesting. Wait for it to stop loading. Vegas will now treat this like a normal clip. But this long "video clip" is still made up of several videos you want seperated out as single clips...

5) Now... scrubbing through it with the trimmer- go through this .veg file and set your in and out points one at a time for each new video that are to become seperate clips. (The media markers will show up in the trimmer- use these to find the beginning and ends).

6) Right click in that new i/o selection and choose sub-clip. Choose a new name if you like. This will save a trimmed portion (with the new audio) into your project media.

7) These subclips will now be your new media assets. And they don't have to be on the timeline at the same time like in a non-nested project. Edit as usual.

Sounds more confusing than it is. DSLR videos often have to be paired with seperate audio- Vegas should make this smoother to claim DSLR optomized.
xberk wrote on 11/4/2010, 12:38 PM
If you need "wild" sound synced to video for use in media bins (not just on the timeline) .. I'd sync it on the Timeline and render that in some loseless format. ...in effect, create your own new event that is synced, sound and picture the way you want it. This seems the easiest and most flexible.

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

logiquem wrote on 11/4/2010, 12:50 PM
(First, thank you very much for your effort to answer and make everything clear...)

You precisely got the point about the sub-clipping feature Vegas misses. I tried your nested projects method and it works... Thanks a lot.
logiquem wrote on 11/4/2010, 2:38 PM
It's just a pain that we could not simply create a virtual clip with an "alternate" sound...
Shenan wrote on 11/4/2010, 4:41 PM
I asked a similar question here a few months ago and got the same answer. I ended up using the copy and paste method for grouped events, since it was just a 5 minute short, but it is a pain like you said.

It's too bad that Vegas (and apparently Premiere too from what read at the time) is missing this feature. Avid and FCP have this I imagine because of their catering to the "film" editing market, but it seems that Vegas and Premiere are missing out now that things like RED and DSLR video make this a useful feature to have.

Next time that I have to edit double-system sound I'm probably going to have to consider some other solution.
decaffery wrote on 11/4/2010, 4:42 PM
yes, Vegas has a bunch of little pains... but I still love it :)

Perhaps a future update will allow you to select a group of clips on the timeline (that have been synced up)- right click and choose "save selection as .veg file" with a little check box for "re-import into project media".

Or better yet, right click and choose "export selection as" and Vegas will automatically choose render settings that match the media selected so it smart renders to the same format. Only the audio would be different in the exported clip. The drawback here would be the extra space needed.

VASST, are you listening.... :)
logiquem wrote on 11/5/2010, 8:04 AM
Yes, i frequently hope for a right-click "render selection as" command...

The most usable solution for me with big projects btw is: identify every clip as regions, resynch and batch render to mxf...

Otherwise, copy/paste regions events from multiple instances is very workable for smaller ones.

Vegas has much less ennoyances day to day that *everything* else i worked with to date. I work in multiple source/delivery formats, and need a very flexible editing soft.