I can hear audio through Vegas 2.0 when I am in record-ready, and hear audio on playback. But when I am actually recording, I see the meters moving and see a waveform being drawn, but can't hear audio. It then plays back fine.
I need to monitor through Vegas for punch-ins, so I can hear existing audio up to the punch, hear the new audio being recorded at the punch, and then hear the existing audio after the punch. Monitoring the playback of the existing track on one mixer channel and the new part on another mixer channel is a very clumsy workaround, which was suggested by Sonic Foundry. Most (if not all) other recording devices have an "auto input monitor," which switches from playback of the existing track to input monitor while actually recording. I can't figure out how to do this with Vegas. The "simultaneous play and record" option is checked in my options menu.
I am using a Frontier Designs Dakota and Montana soundcard. They work fine with Sound Forge 4.5 and I have no trouble hearing audio while its being recorded.
If I can do this with Sound Forge I should be able to do this with Vegas, right?
I have read the tech bulletin #1065, and according to that, you can't monitor your input while recording. If this is the case, then this software is useless for doing any kind of recording that requires punch-ins. Punch-ins are how I do fixes, just one phrase here or there, instead of telling the client, you played a wrong note, so you'll have to do the whole track again. I don't think that will work!
I appreciate any ideas on this; thanks in advance for advice!
I need to monitor through Vegas for punch-ins, so I can hear existing audio up to the punch, hear the new audio being recorded at the punch, and then hear the existing audio after the punch. Monitoring the playback of the existing track on one mixer channel and the new part on another mixer channel is a very clumsy workaround, which was suggested by Sonic Foundry. Most (if not all) other recording devices have an "auto input monitor," which switches from playback of the existing track to input monitor while actually recording. I can't figure out how to do this with Vegas. The "simultaneous play and record" option is checked in my options menu.
I am using a Frontier Designs Dakota and Montana soundcard. They work fine with Sound Forge 4.5 and I have no trouble hearing audio while its being recorded.
If I can do this with Sound Forge I should be able to do this with Vegas, right?
I have read the tech bulletin #1065, and according to that, you can't monitor your input while recording. If this is the case, then this software is useless for doing any kind of recording that requires punch-ins. Punch-ins are how I do fixes, just one phrase here or there, instead of telling the client, you played a wrong note, so you'll have to do the whole track again. I don't think that will work!
I appreciate any ideas on this; thanks in advance for advice!