For some months I have observed posts where people say that they can't get VV to use hyperthreading when rendering. As my P4 3.06Ghz PC has always shown 100% on rendering (50% on each virtual processor) I have shrugged off the issue and been thankful that my renders are very quick. Until today! I have just completed a fine cut of my visit to Central Park in NYC last week (when it was -15 deg and blanketed with 6 inches of snow!) My rough cut rendered with both processors going flat out and took around 30 mins for a 18 min vid. Today my fine cut was going to take 5hrs with only a single proc working. I was stumped, so I thought through what was the difference between the two versions that could account for the difference in render performance. I decided that it could only be the Median filter that I had applied on a single shot, so I went back, removed the median filter and re-rendered. Sure enough, it is now rendering at 100% (50% on each proc) and will now take 30 mins for my 16 min vid. I think I now understand why some people complain about VV render times. It seems if you have anything more than pretty basic filters in your project, VV falls back to a single proc.
More on Hyperthreading and Rendering
bgccdx
wrote on 1/25/2004, 4:52 PM