Comments

Jack S wrote on 5/1/2022, 9:38 AM

@Lentern I think that what's happening here is that you're creating a region that covers the whole screen. You're asking to track outside the region, but at that point, there's nothing outside the region to track. Try initiating the track procedure somewhere in the event where the thing that you want to track is not filling the screen. Then track both ways and see if that works.

Watch my series of 3 tutorials on motion tracking, starting with this

Last changed by Jack S on 5/1/2022, 9:43 AM, changed a total of 1 times.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

Former user wrote on 5/1/2022, 11:23 AM

@Jack S It might be as @Jack S says but at the end of the video the thing your trying to track moves away, so you might be better starting further in the event & tracking backwards, or choose a smaller area to track, you don't need to select the whole object you're trying to follow if it's a still image where the pixels within don't change .

Lentern wrote on 5/1/2022, 12:48 PM

It seems that starting the track later into the clip fixed it, thanks.