I've seen some confusion regarding if Vegas works with the
MOTU family of interfaces. I have a MOTU 1224 myself and
have done some extensive research. Here goes...
Vegas does work with MOTU - sort of. The latency problem
referred to by many users is syncronization problems
between what comes out what goes in and. In reality this
means that if you're doing an overdub while listening to a
previously recorded track, your new track will be behind
the first.
To test this, create a click track and loop it in Vegas.
Send it to an output on your MOTU interface, patch that
output to an input, and record that. Now look at (or listen
to) the waveforms - the newly recorded will lag behind the
original. And I'm not talking about some 1ms A/D D/A
latency, we're in the order of a whopping 200msec(!).
The lag is proportional to the buffer size the MOTU drivers
are set up to use. The bigger the buffer, the longer the
lag. I expect the problem to be the same with all MOTU
interfaces, since the PCI-324 driver are the same.
I've been in contact with support on both sides.
SonicFoundry claims this is a problem with the MOTU
drivers, MOTU claims that Vegas should have an offset
selector. BTW, the "position value" sliders in Vegas does
not work.
Actually, they are both right. Vegas assumes drivers be
compliant to newer specs of the wave interface, MOTU
implements an old wave interface which doesn't say anything
about sync (I know, I read it).
Ideally, MOTU should write newer WDM style wave drivers,
and Vegas should implement an offset. Until either is done
it will _not_ work. There is _no_ setting in Vegas, MOTU or
the OS that will make this work. Believe me.
I'm working on a third party fix myself to intercept and
patch either Vegas or the MOTU driver. I will post again
here if I get it to work. Until then, steer clear of the
combination if you plan on doing overdubs, or just plain
like to get the data synced for editing purposes.
Hope this helps.
MOTU family of interfaces. I have a MOTU 1224 myself and
have done some extensive research. Here goes...
Vegas does work with MOTU - sort of. The latency problem
referred to by many users is syncronization problems
between what comes out what goes in and. In reality this
means that if you're doing an overdub while listening to a
previously recorded track, your new track will be behind
the first.
To test this, create a click track and loop it in Vegas.
Send it to an output on your MOTU interface, patch that
output to an input, and record that. Now look at (or listen
to) the waveforms - the newly recorded will lag behind the
original. And I'm not talking about some 1ms A/D D/A
latency, we're in the order of a whopping 200msec(!).
The lag is proportional to the buffer size the MOTU drivers
are set up to use. The bigger the buffer, the longer the
lag. I expect the problem to be the same with all MOTU
interfaces, since the PCI-324 driver are the same.
I've been in contact with support on both sides.
SonicFoundry claims this is a problem with the MOTU
drivers, MOTU claims that Vegas should have an offset
selector. BTW, the "position value" sliders in Vegas does
not work.
Actually, they are both right. Vegas assumes drivers be
compliant to newer specs of the wave interface, MOTU
implements an old wave interface which doesn't say anything
about sync (I know, I read it).
Ideally, MOTU should write newer WDM style wave drivers,
and Vegas should implement an offset. Until either is done
it will _not_ work. There is _no_ setting in Vegas, MOTU or
the OS that will make this work. Believe me.
I'm working on a third party fix myself to intercept and
patch either Vegas or the MOTU driver. I will post again
here if I get it to work. Until then, steer clear of the
combination if you plan on doing overdubs, or just plain
like to get the data synced for editing purposes.
Hope this helps.