Please let me be inspired by posting your music videoes edited in Sony Vegas.
Here's our first music video. It has some basic flaws and color matching, but kinda like it anyhow,
video's might be brickwalled, as is the music, but they do their job....
as an aside, and certainly not trolling....
apart from us, does anyone care out there on youtube if video's DON'T come close to broadcast standard? i'm not talking nausea cam, st elmo's greenscreen, but generally over(everything) but shot / edited well.....
>>>>Anybody besides me and a dozen or so others see any problem with this?<<<<
Most people listen to music on iPods, phones, tablets, all with crappy headphones and some even use built in speakers, so I don't think it matters. You can basically lay down a drum track and do another 8 tracks of farting into a microphone it will sound just as good as anything, as long as you get a catchy beat going. Say "beatch" and "in the house" every 15 seconds and you're good to go.
"apart from us, does anyone care out there on youtube if video's DON'T come close to broadcast standard?"
YouTube's tag is "broadcast yourself" so....
I cannot speak for the unwashed masses but I watch a lot (too much?) of science channels and the production values are good enough, better would achieve nothing although I do wish from time to time they'd at least match their own audio levels.
When I do watch YT to be entertained then I do go for high production values in content such as music vidoes.
Never saw a headbanger in a suit and tie before. The video isn't as bad as some that are out there. Music videos are notorious for breaking the rules. Whatever they may be anymore.
I didn't want to appear to criticize the content, only the delivery.
The practical outcome of breaking the rules is it can never be broadcast in its present form.
It will look and sound better with unclipped delivery levels and still retain its full primal impact.
Even if the program content is deserving of after-midnight airplay on MTV or Fuse (and it may be), the video luminance levels have been blown twice (once deliberately, and again during delivery), and even if one ignores loudness norms, the hypercompressed audio is clipped at +0.4 dBFS. Wow.
If the OP would like, I'll level his YT 1080p version to "barely legal" nonbroadcast levels and post it in a private area so he can compare the audio and video delivery quality for himself. But it's your work, so I won't pursue it without your permission.
There really are some hard limits in this work, creative license notwithstanding
The video levels problems are most certainly going to be a problem although these days broadcasters don't seem to care. In the good old days send them something illegal and they'd bounce it right back at you. These days who knows :(
The audio levels I'd be a bit more reluctant to say anything about. Vegas has a long standing bug in its metering. It will report overs when there maybe none and a number of compressors etc produce output that causes Vegas to show non existant overs. Personally I always like to have a bit more headroom, if Vegas can get it wrong so can other devices.
One cure for the metering problem is to change the audio resampling to Best in the project properties.
Vegas meters do not report true peak, but the dBFS level at sample boundaries. As far as accuracy, I've not noticed many inconsistencies, except for some unwanted pops when previewing.
True Peak metering, as pictured, is also dBFS, but measures intersample peaks through oversampling, and is frighteningly accurate. The OP's audio is way over the top (+0.4 dBFS), and can be seen as clipping in the waveforms as well. Vegas meters report +0.3 dBFS. Non-broadcast programs (like loud CD audio), "generally" target -1.0 dBFS peaks, +/- 0.5 dB.
The other unsettling thing about this audio is the dynamic range: <1.5 dB for over 80% of the program. Never seen that before, with the qualifier that this is not my most listened-to musical genre.
"and can be seen as clipping in the waveforms as well"
Then there is definately a problemo.
I always try to leave a couple of dB headroom.
in this case though it might also be that the clipping is part of "the sound".
"The other unsettling thing about this audio is the dynamic range: <1.5 dB for over 80% of the program. Never seen that before"
Not that uncommon for the genre.
The loudest I've heard live was Fear Factory.
It became self defeating because the ears just turn it down no matter the SPL.
Sorry for the late answer, Julius. Didn't see your reply 'til now.
The shaky camera effects was made with a Newblu Earthquake plugin and the smoky crossfades was made with Boris FX.
I really enjoyed the OP's video. Like the song too. Overall, a nice treatment for a metal video. I'm watching from a terrible laptop now so I can't comment on video levels, but the audio compression is consistent for that genre. Most metal today is mastered to near flat-line, and if that's what the OP was given to work with, why not use the available 16bits of dynamics? I see the same thing from label videos on YouTube. Gotta be the loudest on the radio, TV and internet.
This does not mean I like the "new-school" mastering techniques.
Not what I normally do, but a great opportunity! Sony FX1 and two HC7s, all on sticks. So just a basic live show with boring camera effects. Low res promo for the DVD