My Aspect Ratio in Vegas 11 keeps messing up

bickbenedict wrote on 9/9/2015, 3:41 AM
Hello,
I used to have a file template where I had all of my settings saved, and I never had to alter a thing because I had all this figured out at one point. However, I'm just trying to make videos that end up going on YouTube. I'm using the following Project Properties:
Custom, 1920x1080, Progressive Scan, and my Render Settings are Internet HD (MP4), HD 1080p (1920x1080), etc. I can provide any extra details, but essentially I know that the project properties are supposed to match the render settings. However, when I put clips into the video, I have to uncheck the "Maintain Aspect Ratio" for every clip. Thankfully, you can select all the clips, and disable this option under the Switches, but I used to never have to do that. I used to be able to have this all perfect.

What's happening now is that if I don't uncheck the Maintain Aspect Ratio, I end up with thin black bars on the sides of my video. I've heard there are no Global settings to have the Maintain Aspect Ratio turned off by default, but for the past couple of years, I've NEVER had to uncheck it. It was always turned off somehow; I just don't know how I did it.

I know this may be a complicated personal issue, but if anyone knows anything that I am overlooking (clearly something is escaping me), could you please offer some suggestions? This is the one thing that is constantly causing me frustration. I just want to make videos that are in 1080p/60fps without having to always uncheck the Maintain Aspect Ratio. My videos sometimes have dozens of clips. You can understand how irritating it is to have to make sure every clip doesn't have that setting turned on. Like I said, I had this all perfect, but now I don't know what's wrong. Thank you to anyone who can provide any assistance. Thanks!

Comments

Warper wrote on 9/9/2015, 7:03 AM
If you have "Adjust source to better match project or rendering settings" enables, Vegas can tweak video for you. It will enlarge video a bit, in your case cutting a bit of image instead of adding black bars. This option is prone to errors, though, sometimes it makes weird things with 60fps sources, so if you go this way, take a close look for jitter and media properties inside Vegas a couple of projects.

As a convenient way to change "maintain aspect ratio", you can select all video events and change this property once, it will be applied to every selected video event.
musicvid10 wrote on 9/9/2015, 7:14 AM
Post your video source properties using MediaInfo.
bickbenedict wrote on 9/9/2015, 7:41 AM
I've been toggling the "Allow Source Media to better match project or render settings" on and off. I will turn it off and let you know what happens. In the render options, there is a check-box that reads, "Allow Source to Adjust Frame Size." I suppose that check-box is just as problematic as the "Allow Source Media to better match project or render settings" check-box?

I do know about selecting one clip at the beginning of a series, holding Shift, and then clicking in the last clip of the series to select all and apply Group Settings. It's just a hassle when I have to do that on each video I make, especially when some videos have multiple video tracks, and some videos have clips that I've spliced for time reasons and then I forget that they're "new" tracks which then need to have the "Maintain Aspect Ratio" check-box applied to them.

Thank you for taking the time to answer and help me. :)
bickbenedict wrote on 9/9/2015, 7:42 AM
I will have to look that up, find out what it is, and get back to you. Thanks for replying. :)
musicvid10 wrote on 9/9/2015, 7:44 AM
Without complete source properties, it's all just a guessing game.
People here love to guess.
bickbenedict wrote on 9/9/2015, 9:27 AM
So you want me to download Media info to post my specifications? Okay, I can do that when I get off work. Is it a complicated process? My body is ready to figure this darn problem out, as I need to move on with my life and this issue has been holding me back. Thanks to anyone for helping me on.
Chienworks wrote on 9/9/2015, 10:01 AM
In the mean time, it might be helpful if you told us where your source clips are coming from. Obviously they're not 1920x1080 1.0PAR, or you wouldn't be having this problem.
bickbenedict wrote on 9/9/2015, 10:41 AM
Certainly. My source clips are coming from a Bandicam, a screen capture program that captures my video games. The clips are 1920x1200. Perhaps if I changed the captured images to 1920x1080 the problem would go away if I made sure to match the project properties with that size, as well as the render settings? I ask because I had my project properties set to 1920x1200 as I knew what size Bandicam was recording my video files in.
OldSmoke wrote on 9/9/2015, 10:57 AM
From your first post:
[I]I'm using the following Project Properties:
Custom, 1920x1080, Progressive Scan, and my Render Settings are Internet HD (MP4), HD 1080p (1920x1080)[/I]

You have a mismatch for sure. You set your project to 1920x1080 and your renders too but your clips are 1920x1200.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

bickbenedict wrote on 9/9/2015, 6:09 PM
Yes, it is a mismatch. Thanks for bringing that to my attention. I will try to do some renders and see if the issue persists. Thanks you!
musicvid10 wrote on 9/9/2015, 9:01 PM
You can crop, stretch, or keep the bars.
Warper wrote on 9/10/2015, 3:41 AM
You can set 1920*1080 resolution in your game.