Need help please with Boris credit roll

musman wrote on 10/7/2004, 4:33 AM
Bought Boris Red and after many, many trials got a decent credit roll. I made it in Boris and rendered out as a quicktime file. Learned the hard way that Boris can't render out a roll longer than around 50 sec in uncompressed avi b/c of the 2 gig limit it has.
Anyway, now I want to add video behind the roll and am having problems. If I try to use Boris as a filter in Vegas and credit roll text looks horribly bold and fuzzy in Vegas. If I use Boris as an engine and render out the roll, I can't seem to maintain the transparency. Someone mentioned something here about selecting the alpha channel in Vegas' properties, but I can't find anything about that. The work around, which doesn't look perfect to my eyes, is to chroma key the black out.
Is there better way to go about this? Also, is there a way to be able to use Boris as a filter for making credit rolls- this would save some storage space.
Thanks ahead of time for any advice!

Comments

jetdv wrote on 10/7/2004, 6:57 AM
Can't you just add Boris directly to the timeline? It integrates directly with Vegas now. You don't need a separate file.

To get to the alpha settings, right-click the event, choose properties, and you can change the alpha to a different choice.
musman wrote on 10/7/2004, 4:50 PM
Thanks jetdv. I'll try the trick for alpha settings. But, when you said:

"Can't you just add Boris directly to the timeline? It integrates directly with Vegas now. You don't need a separate file."

This is what I meant by using boris as a filter. I create a blank text file then add the roll from Boris. The problem is once I change the settings in Boris to make it transparent, the weird fuzzy/bold issue reappears. It goes away once I re add the black background. Is anyone else having this issue and is there a way around it other than chroma keying?
Thanks!
jetdv wrote on 10/7/2004, 6:43 PM
If you go to the Graffitti page, they talk about this issue. You have to change the Boris alpha settings AND the Vegas alpha settings apparently. While this link talks about Graffiti, it should apply equally well to Red:

http://borisfx.com/host/vegas/applying_graffiti_inside_vegas.php
Liam_Vegas wrote on 10/8/2004, 2:13 PM
I can only talk about the new Graffiti software (and the recent update for this) as this fixed my issues with reagrds to the fuzzy characters and bad alpha/channel setup I was experiencing. The new version cam up with some presets that corrected the alpha channel for effects applied direct to the Vegas timeline (I add my Graffiti FX's to empty events).

I don;t know if RED works the same way as Graffiti. But this way everything works for me now and no need to do external renders which you then have to re-load back into Vegas.