Network render

richjo100 wrote on 11/24/2004, 1:29 AM
Hello all,

Is it possible to script a network render? I have looked at the API and was convinced that it could not be done. However I then came accross the "RenderStatus.Stitching" in the RenderStatus enumeration. As far as I can gather this would only be used if network threading was being used as "Stitching" is what happens when the network render finishes and stiches all the bits back together.. Is this enumeration type not used at present and just in the API for future releases of the Vegas API?

Thanks in advance

Richard