Network Render bug

richjo100 wrote on 12/16/2004, 6:29 AM
Hi all,
I think I have found a bug in the network rendering and was wondering if anyone else has found it.

The scenario is that I have a render PC (called render) with two render clients running. One is looking at port 53704 (default) and one is looking at 53705. I then have two client PC which I want to use network rendering with. I want one PC to look at port 53704 and one 53705.

Now when I start the Network Render Service on one of the clients I go to the render tab and type in render as the name of the machine I want to connect to. I then change the view to detailed to check that I am looking at 53704. The next PC client I go to and do the same but this time when I see 53704 and change this to 53705. I refresh and everything seems ok. Now when I go back into Vegas and start the network render I cannot see 53705 but just 53704 on this second client PC. It has not refreshed properly. I have found I can get around this by not typing render and changing the port in the second client. If I just input the correct port frst of all then it works fine. I think there might be a bug in the refresh code. Has anyone come around this or have I dont something wrong?

Thanks
Richard

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