Ok - I will try my hand at this since I have been working
pretty heavily with the Beta for some time now and I'm
mostly an audio user like yourself:
The Obvious:
Envelopes:
- You can now lock envelopes to events (like in
Acid, though they don't exist exclusively WITHIN events).
This allows you to move events along with their respective
envelopes without having to copy eenvelope points.
- You can copy and pste envelopes. Plus there are
some enhancements to the "look and feel" of envelopes and
how they the points move.
- When you're in the "envelope tool", you can't move
events. So, it is now truly an envelope tool.
- You can now use the "V" key to show/hide the
volume envelope rather then having it remove the envelope
altogether. Thanks!
FX:
- You can now use I think almost any DirectX effect
on a track as a real-time effect.
- You can now apply non-realtime effects to an
event (i.e. process an effect or group of effects on an
event and have it appear as a "take" within that event)
Very handy.
Metronome:
- There is now a metronome feature which has both a
built in woodblock sound and an assignable option for
playback and record with a metronome. The Project
Properties page controls the tempo. Very cool.
Grouping:
- This has changed a bit. It no longer controls the
selection of events. When you click on a group it no longer
selects all events in that group. When you move a group, it
just hightlights the group with a darker blue line. When
you just click an d drag a group by selecting only one
event in the group, that is the only event that will move
to a different track if you drag down or up. Grouping can
be done or undone with the G and U keys.
- There is a new feature called "Ignore Event
Grouping" which overrides all grouping and allows you to
move things around and then regroup those events in their
new positions. Very handy, guys!
The Not-So_Obvious:
Editing:
- There are some really nice new event editing
controls. I'll attach ana explanation given to me by SF:
Slip: Alt Slips media within an
event (start
and end don't move)
Slip Trim: Alt Moves start or end time of
event
and slips media along with edge
Trim Adjacent: Ctrl+Alt Trims start or end of event
simultaneously with end or start of adjacent event
Slide: Ctrl+Alt Simultaneously trims start
and end
of event, leaving media "in place"
Slide Crossfade: Ctrl+Alt Slides auto-crossfade
region
Move, Slip, and Slide are done inside an event.
Trim, Slip Trim, Trim Adjacent, and Stretch are done on an
event edge.
Slide Crossfade is done inside or on the edge of a crossfade
Play around with those. They are very handy.
Recording:
- Please see my previous post on Punching In
and Punching Out. I think a lot of people have missed the
felxibility here...
- There is a new option in the Prefs which
allows you to turn off the "show waveforms" while
recording. Psychologically this can be helpful if you think
it's using up CPU drawing the waveforms.
- There is a right-click menu on the track arm
button which allows you to setup your record inputs before
you arm to record.
- There is now an option (default) to create a
backup project file called .veg.bak in case of a crash)
well, that's it for now. Back to work. Hope this helps. :)
pretty heavily with the Beta for some time now and I'm
mostly an audio user like yourself:
The Obvious:
Envelopes:
- You can now lock envelopes to events (like in
Acid, though they don't exist exclusively WITHIN events).
This allows you to move events along with their respective
envelopes without having to copy eenvelope points.
- You can copy and pste envelopes. Plus there are
some enhancements to the "look and feel" of envelopes and
how they the points move.
- When you're in the "envelope tool", you can't move
events. So, it is now truly an envelope tool.
- You can now use the "V" key to show/hide the
volume envelope rather then having it remove the envelope
altogether. Thanks!
FX:
- You can now use I think almost any DirectX effect
on a track as a real-time effect.
- You can now apply non-realtime effects to an
event (i.e. process an effect or group of effects on an
event and have it appear as a "take" within that event)
Very handy.
Metronome:
- There is now a metronome feature which has both a
built in woodblock sound and an assignable option for
playback and record with a metronome. The Project
Properties page controls the tempo. Very cool.
Grouping:
- This has changed a bit. It no longer controls the
selection of events. When you click on a group it no longer
selects all events in that group. When you move a group, it
just hightlights the group with a darker blue line. When
you just click an d drag a group by selecting only one
event in the group, that is the only event that will move
to a different track if you drag down or up. Grouping can
be done or undone with the G and U keys.
- There is a new feature called "Ignore Event
Grouping" which overrides all grouping and allows you to
move things around and then regroup those events in their
new positions. Very handy, guys!
The Not-So_Obvious:
Editing:
- There are some really nice new event editing
controls. I'll attach ana explanation given to me by SF:
Slip: Alt Slips media within an
event (start
and end don't move)
Slip Trim: Alt Moves start or end time of
event
and slips media along with edge
Trim Adjacent: Ctrl+Alt Trims start or end of event
simultaneously with end or start of adjacent event
Slide: Ctrl+Alt Simultaneously trims start
and end
of event, leaving media "in place"
Slide Crossfade: Ctrl+Alt Slides auto-crossfade
region
Move, Slip, and Slide are done inside an event.
Trim, Slip Trim, Trim Adjacent, and Stretch are done on an
event edge.
Slide Crossfade is done inside or on the edge of a crossfade
Play around with those. They are very handy.
Recording:
- Please see my previous post on Punching In
and Punching Out. I think a lot of people have missed the
felxibility here...
- There is a new option in the Prefs which
allows you to turn off the "show waveforms" while
recording. Psychologically this can be helpful if you think
it's using up CPU drawing the waveforms.
- There is a right-click menu on the track arm
button which allows you to setup your record inputs before
you arm to record.
- There is now an option (default) to create a
backup project file called .veg.bak in case of a crash)
well, that's it for now. Back to work. Hope this helps. :)