I've had Off-Forum chats with several of our chums here. These are my first excited attempts. Getting my head around the, IMO, odd-ball Vegas workflow. If I ignore MOST of the controls, I get it!
This was filmed not even considering slo-mo. Twixtor was at a 90% redux of speed (in Twixtor that's called 10%) which is kinda pushing the s/w. I think the motion blur you're looking at could also be just lousy camerwork by me!
What I am amazed by was the water splashes off of the bow, being pushed forward. It looks beautiful. Awfully excited by this s/w. For under £190 was just right.
"What I am amazed by was the water splashes off of the bow, being pushed forward. It looks beautiful"
The whole thing has a quite beautiful "other world" feel to it that I can see creative use for instead of the look of real overcranked.
"This was filmed not even considering slo-mo"
I kind of figured that which led me to ponder what to do if you think you might want to slo-mo it but at the same time don't want it to judder too much if you don't. I'm kind of thinking shooting at 1/100th would still be ok at 100% but still reduce th MB by a reasonable amount at 10%.
"Awfully excited by this s/w."
Welcome to the game but now ya gotta pay.... how long did it take to render? :)
I made a split screen with the same event on two tracks masking part of the top track that has Twixtor applied at 25% and the second track has the Velocity envelope also set at 25%.