I think we should organize and make a definitive benchmark to:
A- See how various CPUs stack up.
B- Help people bench their system to see if it's performing as it should.
There has been spot's rendertest.veg, although people have stopped posting results for that lately.
I propose we start fresh and try to make a benchmark that better tests real-world performance and not benchmark/theoretical performance. Something like:
Use the footage from the Vegas 6 Sample projects, so there's DV or HDV footage to base the test off of. This is better than using media generators because it decompresses DV/HDV footage. The downside is that it makes the benchmark a little harder to run. Maybe an alternative is to create a DV AVI file that compresses very well?
The benchmark should try to approximate an average of real world projects. It should be a blend of:
-compositing and effects stuff - masking, multiple layers, velocity envelopes
-titling
-dissolves
-color correction- color corrector, color curves for film-like gamma, broadcast safe filter
-audio filters (although these typically take very little CPU and are probably insignificant)
-still photos: Ken burns effect, de-interlacing
-?60i to 24p conversion? (would probably make the benchmark too complex?)
Any thoughts on this?
A- See how various CPUs stack up.
B- Help people bench their system to see if it's performing as it should.
There has been spot's rendertest.veg, although people have stopped posting results for that lately.
I propose we start fresh and try to make a benchmark that better tests real-world performance and not benchmark/theoretical performance. Something like:
Use the footage from the Vegas 6 Sample projects, so there's DV or HDV footage to base the test off of. This is better than using media generators because it decompresses DV/HDV footage. The downside is that it makes the benchmark a little harder to run. Maybe an alternative is to create a DV AVI file that compresses very well?
The benchmark should try to approximate an average of real world projects. It should be a blend of:
-compositing and effects stuff - masking, multiple layers, velocity envelopes
-titling
-dissolves
-color correction- color corrector, color curves for film-like gamma, broadcast safe filter
-audio filters (although these typically take very little CPU and are probably insignificant)
-still photos: Ken burns effect, de-interlacing
-?60i to 24p conversion? (would probably make the benchmark too complex?)
Any thoughts on this?