I put ten medium res (1600x1200) still images on the timeline. Vegas preferences set for 3.5 seconds, with a one second disolve. I playback in Preview Full mode (720x480x32). I have no keyframes, so the images aren't moving (yet), just the disolves.
Everything plays smoothly until a certain point when suddenly the display gets very jerkey. It goes to perhaps 3 frames per second. The next transition is OK, then a few more jerky ones.
I try moving images around, and some seem to work well with others, and some not. I start saving various test cases. Later, I go back and open one of the test VEG files and playback one of the problem transitions.
It plays back perfectly!
I start a new project and put the same files on the timeline in the same order and go to the problem spot. It plays perfectly. I then start scrubbing elsewhere on the timeline, and eventually the problem starts again.
I am doing a huge project that involves almost a dozen separate "music videos" that involve lots of stills and this has been driving me crazy all week. I am still using Vegas 5.0d. It appears that there is some sort of memory leak or bug. I have tried different "Dynamic RAM Preview" sizes, even though I am not prerendering. I have tried different preview sizes, going down to 360x240, but once the problem happens, this doesn't help.
I am stumped and more than a little desparate because what I am really trying to do is set some pretty complex moves using keyframes, and with 2-3 fps preview I can't tell what is going on. I don't remember whether I had this problem before. I did recently upgrade from 5.0b to 5.0d.
Any ideas?
Everything plays smoothly until a certain point when suddenly the display gets very jerkey. It goes to perhaps 3 frames per second. The next transition is OK, then a few more jerky ones.
I try moving images around, and some seem to work well with others, and some not. I start saving various test cases. Later, I go back and open one of the test VEG files and playback one of the problem transitions.
It plays back perfectly!
I start a new project and put the same files on the timeline in the same order and go to the problem spot. It plays perfectly. I then start scrubbing elsewhere on the timeline, and eventually the problem starts again.
I am doing a huge project that involves almost a dozen separate "music videos" that involve lots of stills and this has been driving me crazy all week. I am still using Vegas 5.0d. It appears that there is some sort of memory leak or bug. I have tried different "Dynamic RAM Preview" sizes, even though I am not prerendering. I have tried different preview sizes, going down to 360x240, but once the problem happens, this doesn't help.
I am stumped and more than a little desparate because what I am really trying to do is set some pretty complex moves using keyframes, and with 2-3 fps preview I can't tell what is going on. I don't remember whether I had this problem before. I did recently upgrade from 5.0b to 5.0d.
Any ideas?