NVIDIA 3D Vision system requirement - HELP!!!!!

vegasphreak wrote on 11/5/2010, 2:05 AM
Hi peeps,

I recently bought a set of Nvidia 3D Vision glasses & a Samsung 120Hz 3D monitor with the intent of being able to preview my 3D footage while I'm editing.

Sadly this is not happening and I've discovered that my NVIDIA 9600GT video card may not be up to scratch. Can someone from Vegas support please specify what the minimum specification video card I need to be able to edit in 3D using the NVIDIA 3D Vision glasses?

I heard somewhere that I need to buy a Quadro FX3800 but these retail at a whopping $1,800!! Is there a cheaper alternative out there?

Thanks!

Comments

farss wrote on 11/5/2010, 5:27 AM
Firstly this isn't the place to get answers from from Vegas support. There's a link at the top of this page that'll take you to where you can lodge an offical traouble ticket.


Apart from that then yes from what I've read only the professional nVidia cards support 3D. I think the cheapest might be the the Quadro 4000 but check the nVidia website, the answers you seek are there

Bob.
JJKizak wrote on 11/5/2010, 6:05 AM
And make sure you use the latest 3D drivers from Nvidia. And install them from instructions on the website. Do not let windows auto install the drivers---they will not work properly. You have to go into safe mode to get all the old junk out first. There is also much subjective retoric as to which drivers will work with what on their forum. I read them the riot act and then went back to the original driver which worked perfectly.
JJK
Xander wrote on 11/5/2010, 7:00 AM
This link on the nvidia website contains a list of non-Quadro cards that are 3D Vision capable:

3D Vision System Requirements

I have a Quadro FX 4800 and this is what I have found so far:
1) If you have dual monitors, then the 3D monitor must be monitor one. It requires a dual-link DVI connection.
2) As my second monitor also required a Dual-link DVI, I have to buy a special DisplayPort to Dual-link DVI adapter to get it to work.
3) I have not managed to get 3D Vision working in Vegas as a preview monitor. However, I have not yet tried again since installing the latest drivers. Will do so and post an update. Initiating the second monitor in 3D mode caused Vegas 10a to crash and I would have to reboot.

I don't have problems with other software, i.i. packaged nVidia Photo/Video Viewer, Stereo Photo Maker and Cineform FirstLight.

One thing to bear in mind is that most software supports 3D mode using quad-buffered OpenGL which I believe only the Quadro cards can handle. I hear that there are hacks that can turn a GeForce card into a Quadro for that purpose. * somebody else may have to confirm my statement here
vegasphreak wrote on 11/5/2010, 2:50 PM
Xander, your reply was the most helpful...

I have no trouble viewing 3D content using other applications with my Geforce 9600GT (it is in the 3D Vision compatible list) and I'm already using the latest NVIDIA drivers. I've configured my Vegas project as described in the help pages and have set-up my 3D monitor as the primary preview monitor but when I play off the timeline the image plays back in ordinary 2D. I just wish these Quadro cards weren't so damn expensive and that SCS were a little more upfront about the massive investment needed to edit using 3D Vision.

So it looks like I'm going to be stuck previewing my edits in Anaglyph mode... yuck! :(
vegasphreak wrote on 11/5/2010, 5:00 PM
@Bob,
> Firstly this isn't the place to get answers from from Vegas support. There's a link
> at the top of this page that'll take you to where you can lodge an offical traouble
> ticket.

The SCS support ticketing system requests that users try the forums & knowledge base first before lodging a support ticket.

> Check the nVidia website, the answers you seek are there

The Nvidia website does not state which hardware is compatible with Sony Vegas Pro 10, it only provides a non-specific list of compatible video cards that it deems suitable for professional applications. The aim here is to find the most cost effective solution that will work with Sony Vegas and not just the Nvidia 3D Vision system.