anyone have any idea if they are planning to add support for GPU's in vegas pro?
it can drastically speed-up rendering times etc...
power director and adobe CS4 are already supporting CUDA in their products.
maybe it's time for sony now, dont you think ? :)
" anyone have any idea if they are planning to add support for GPU's in vegas pro?"
As a matter of policy I believe we will never see it or any hardware acceleration, ever.
That said I don't believe at this stage that Adobe's CUDA support offers any acceleration for rendering and it certainly is not cheap. Then again it's been a few weeks since I checked this out.
In the old days before BluRay, ;-) I think SCS was against hardware accelerators. But Corp Sony is a different animal and uses hardware accelerators in a lot of specialized products, ;-) As SCS Advance products cross into Broadcast line we probably see the cell, outside that, I doubt SCS will do much to more away with MS structure ;-)
but ati's encoder is a total crap :)
i know its free, but what the point of using it if the quality is unacceptable.
anyway... i'd expect sony to have at least support for Cell as that processor is used in PS3. and Edius supports it already.. so why cant sony?
but i know that extra card with cell chip is quite expensive ($300-600 there're only 2 cards with it at the moment) but GPU we've got in most of our PCs.
as TheHappyFriar mentioned ati's steam is supported by HD46/48xx cards, and nvidia cuda is available for geforce 8800 and newer users.
BTW, ATI's product is called "Stream." I wasn't aware of the free encoder included in their driver. I'll have to go check it out, although from what has been said here, it works on the 4xxx series, so it probably won't run on my Radeon 3870.
it will run but it won't use the GPU. I have a 3850 & it runs but doesn't seem to use the GPU. You need to use the basic settings in the catylist control panel to get it to run, not the advanced. Annoying. :/
Just a small point, remember SCS depends on secondary companies on most encoders. So, if Toshiba and DIXV/Maincept sort out issues and cross licensing issues with Philips, Sony, IBM, etc...... we will see a simple plug and play cell accelerator that will encode a number of formats and will simply be an "option" of the most MS NLE's . Now, whether we see it in directly incorporate in Vegas preview & etc, I think CourseDesign's critical comment probably is correct, at this time.
In regards to the difference in render times, Nvidia was at Siggraph showing this solution off, and the result was astounding. Real-time render of AVCHD. Real-time playback of AVCHD is nothing to sneeze at, but real-time render is simply amazing.
Oddly enough, Sony actually WAS showing off a hardware accelerator for Vegas back at NAB (up in the broadcast hardware pavillion, right next to the EX1-Vegas workflow demo, for those of you who were there) but we were all told that there was no ship date for the product (which was working flawlessly, and rendering XDCAM HD mpeg2 footage with limited FX realtime) So never say never. Just make your request directly to SCS. They do check these boards, but you'll do us all a much bigger favor if you talk to them directly.
AMD is in dire need of partners, and Sony could really cash in on the stream processing solution if they act quickly.
Here is a quote from ATI support document "AT737-21793: How to Convert Video Using the Avivo Video Converter"
Products Supported
* ATI Radeon™ HD4000 series
* ATI Radeon™ HD3000 series
* ATI Radeon™ HD2000 series
* ATI Radeon™ X1900 series
* ATI Radeon™ X1800 series
* ATI Radeon™ X1600 series
* ATI Radeon™ X1300 series
ATI's GPU encoder is incredibly buggy, but it is free and you get what you pay for. The nVidia GPU encoder actually works quite well, but it's $30. Once again, you get what you pay for.