OFX Development Question

msavard wrote on 8/7/2012, 11:03 AM
I have downloaded the OFX development SDK and compiled the samples just to make sure everything works and one thing I am noticing is how slow the plugin response is.

In the DirectX SDK I made a noise generator (like the built in one) and I could see the results of parameters changes in real time. In the OFX, I can't even see the results of changing parameters of the checkerboard in realtime which is way simpler than perlin noise generation.

Am I missing something in the SDK?

Comments

paul_w wrote on 8/7/2012, 12:26 PM
Generally, OFX response time is slower i find than DirectX. Of course it depends on computer speed, a fast machine should respond pretty quick. But you can't beat good old DX.

Paul.
msavard wrote on 8/8/2012, 10:48 AM
Are there any tips on improving performance? Obviously the commercially available plug-ins don't have this problem.

With the direct X plugins, it pretty much did the grunt work of providing direct access to memory, pixels, etc and I just needed to worry about the actual image manipulation. I would imagine that is no longer the case with OFX?

I will do some more poking around. Thanks.